Project Execution

DUE DATE: 26 Jan 2018; DUE TIME: 15:00Hrs; 

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Locking Scope

In this Assignment, you will be taking the fully decomposed WBS found in your predecessor’s “Gauchito Project Workbook.xls,” (attached) and familiarizing yourself with the full scope of the project, titling the project to distinguish your project from other projects in the portfolio, and indenting and renumbering the WBS numbers to reflect the priority of the project. You may use Excel and/or Project to accomplish this Assignment. Review the Assignment instructions (included)and grading Rubric (attached). Because you are the new PM for the Gauchito project, and the company is using the Gauchito EVM Tool your predecessor set up for this project, you will need to familiarize yourself with the tool immediately. You were a team member during the planning stage of the Gauchito rocket project. The PM is now gone and the sponsor has made you the PM. The sponsor wants you to take the old PM’s decomposed WBS, validate it, and align it with the other projects in the rocket assembly portfolio. The Gauchito project is priority 5 out of 10 rocket assembly projects in the organization’s portfolio of rocket projects for the scaled composites customer.  
Here is what you will need to do:  
Set up and familiarize yourself with the engineering specifications for the rocket assembly of the Gauchito 7/8 scale demonstration-validation rocket from your engineering specs (Gauchito Rocket.ppt and Gauchito Rocket Project Workbook in Course Resources) following the Gauchito rocket assembly project. If you need some refreshing with some of the Excel functions, go the Atomic Learning modules and become very familiar with this tool. Failure to do so may adversely affect your ability to properly conduct the qualitative and quantitative analysis required for successful completion of an industry standard EVM application.  Following the engineering specifications for the rocket assembly of the Gauchito 7/8 scale demonstration-validation rocket from your engineering specs (Gauchito Rocket.ppt and Gauchito Rocket Product Description in Course Resources), build a fully decomposed Work Breakdown Structure (WBS) in Excel to ensure there are no multiple activities and that the WBS numbering and indentation reflect the Gauchito Rocket Project Title as “5.0”. If you have Project or another COTS application such as Planview®, Genius Project®, PrimaveraWorks®, etc. and you know how to use it to build out the WBS, you may do so, but all submissions must be in Excel or Project files.  
WARNING: Do not copy the WBS directly from the project plan without auditing it carefully with the engineering specifications (Estes Instructions). It has omissions and mistakes that will degrade your performance if blindly copied. Be sure that information is correctly transferred to your Excel Gauchito EVM tool. Your WBS tasks in your WBS tab should match your tasks in your Gantt tab and Calculations tab.  You will need an evening for data collection, an evening for compiling the data, and an evening to write up your findings. For your project tools, use the examples and tools available in Course Resources or the Internet that meets all the criteria of the grading rubric and complete the requirement, using your assigned project scenario found in the Course Resources section of the classroom and in your Tyler text.

2

>Deliverables

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ASSEMBLE ENGINE MOUNT

.0 MARK FIN AND LAUNCH LUG LINES

.0 INSERTING ENGINE MOUNT

.0 ATTACH FINS

.0 ATTACH SHOCK CORD

.0 ASSEMBLE NOSE CONE

.0 ATTACH PARACHUTE/SHOCK CORD

.0 ATTACH LAUNCH LUG

.0 PAINTING THE ROCKET

.0 APPLICATION OF DECALS

.0 APPLYING CLEAR COAT

.0 DISPLAY NOZZLE ASSEMBLY

.0 ROCKET PREFLIGHT

.0 PREPARE FOR TEST LAUNCH

1 0
2.0 FIN PREPARATION
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6
7
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12
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15

TITLE

GAUCHITO ROCKET PROJECT
PROJECT WORKBOOK
Doubleclick to open

Hi-Level WBS

, Tube, Assemble Hook

2.0 FIN PREPARATION

1.0 ASSEMBLE ENGINE MOUNT
1.1 Measure, Mark and Cut Engine Tube
1.2 Cut Engine Tube
1.3

Glue
1.3.1 Apply thin line of glue completely around engine at 3/4″ mark
1.3.2 Position Hook per diagram
1.3.3 Insert Engine Hook into 1/8″ Slit on Engine Mount Tube
1.4 Assemble Mylar Ring to Tube
1.5 Assemble Yellow Engine Block to Engine Mount Tube
1.6 Assemble Centering Rings
1.7 Application of Glue Fillets
2.1 Sand/Cut fins
2.2 Cutting Out Fins
2.3 Stack and Sand Fins
3.0 MARK FIN AND LAUNCH LUG LINES
3.1 Cut Tape
3.2 Remove guide, connect fins and lug lines, extend LL line
3.3 Extend Launch Lug Line
4.0 INSERTING ENGINE MOUNT
4.1 Mark inside of tube @ 5/8″ where LL is
4.2 Glue Tube
4.3 Assemble Engine Hook
4.4 Gluing Center Body Ring
5.0 ATTACH FINS
5.1 Attach Fin #1
5.2 Attach Fin #2
5.3 Attach Fin #3
5.4 Attach Fin #4
5.5 Check Fin Alignment
5.6 Allow glue to dry
6.0 ATTACH SHOCK CORD
6.1 Cut out shock cord mount
6.2 First Glue Application
6.3 Second Glue Application
6.4 Squueze and Hold
6.5 Attaching Shock Cord Mount
7.0 ASSEMBLE NOSE CONE
7.1 Glue nose cone
8.0 ATTACH PARACHUTE/SHOCK CORD
8.1 Attach Lines
8.2 Attach Parachute
8.3 Tie Lines
9.0 ATTACH LAUNCH LUG
9.1 Glue launch lines
9.2 Application of Glue Fillets
10.0 PAINTING THE ROCKET
10.1 Apply first coat
10.2 Sand
10.3 Apply final coat
11.0 APPLICATION OF DECALS
11.1 Apply first decal
11.2 Apply second decal
11.3 Apply third decal
11.4 Apply fourth decal
11.5 Apply fifth decal
11.6 Apply sixth Decal
11.7 Apply seventh Decal
12.0 APPLYING CLEAR COAT
12.1 Apply clear coat to entire rocket
13.0 DISPLAY NOZZLE ASSEMBLY
13.1 Spray Nozzle Base White
13.2 Apply Glue
14.0 ROCKET PREFLIGHT
14.1 Prepare Rocket for Preflight
14.2 Spike
14.3 Fold
14.4 Roll
14.5 Reinsert
15.0 PREPARE FOR TEST LAUNCH
15.1 Insert Engine

Activity List

1.0 ASSEMBLE ENGINE MOUNT
1.1 Measure, Mark and Cut Engine Tube

2.0 FIN PREPARATION

3.0 MARK FIN AND LAUNCH LUG LINES

4.0 INSERTING ENGINE MOUNT

5.0 ATTACH FINS

6.0 ATTACH SHOCK CORD

7.0 ASSEMBLE NOSE CONE

8.0 ATTACH PARACHUTE/SHOCK CORD

9.0 ATTACH LAUNCH LUG

10.0 PAINTING THE ROCKET

11.0 APPLICATION OF DECALS

12.0 APPLYING CLEAR COAT

13.0 DISPLAY NOZZLE ASSEMBLY

14.0 ROCKET PREFLIGHT

14.2 Spike

14.3 Fold

14.4 Roll

15.0 PREPARE FOR TEST LAUNCH

1.1.1 Lay ruler along engine tube
-1.1.2 Measure engine from left of engine tube tube @ 1/8″
-1.1.3 Mark left end of Engine Tube @ 1/8′
-1.1.4 Measure engine from left of engine tube @ 3/4″
-1.1.5 Mark from left of EngineTube @ 3/4″
-1.1.6 Measure engine tube from left of engine tube @ 11/2″
-1.1.7 Mark from left of Engine Tube @ 1 1/2″
-1.2 Cut Engine Tube
-1.2.1 Cut Slit of 1/8″ @ 1 1/2 inch Mark on Engine Tube
-1.3 Glue, Tube, Assemble Hook
-1.3.1 Apply thin line of glue completely around engine at 3/4″ mark
-1.3.2 Position Hook per diagram
-1.3.3 Insert Engine Hook into 1/8″ Slit on Engine Mount Tube
-1.4 Assemble Mylar Ring to Tube
-1.4.1 Slide Mylar ring onto Engline Mount tube at 3/4″ mark

1.4.2 Let Dry
-1.5 Assemble Yellow Engine Block to Engine Mount Tube

1.5.1 Apply glue inside front of Engine Mount tube

1.5.2 Insert Yellow Engine Block flush with the right end per diagram

1.5.3 Let Dry
-1.6 Assemble Centering Rings

1.6.1 Remove Centering rings from card with modeling knife
-1.6.2 Apply thin line of Glue around engine mount tube @ 1/8″ mark
-1.6.3 Slide notched Centering Ring onto glued line @ 1/8″ mark

1.6.4 Let Glue Set

1.6.5 Apply thin line of Glue to opposite side of notched center ring flush with end of engine mount tube
-1.6.6 Slide unnotched Centering Ring in place over glue flush with end of engine tube mount

1.6.7 Let Dry
-1.7 Application of Glue Fillets

1.7.1 Apply Glue Fillets to both sides of Centering Rings for reinforcement

1.7.2 Let Dry
-2.1 Sand/Cut fins

2.1.1 Sand Laser Cut Balsa Sheet w/Fine Sandpaper
-2.2 Cutting Out Fins
2.2.1 Cut out fin #1 w/modeling knife
2.2.2 Cut out fin #2 w/modeling knife
2.2.3 Cut out fin #3 w/ modeling knife
2.2.4 Cut out fin #4 w/modeling knife
-2.3 Stack and Sand Fins

2.3.1 Stack Fins

2.3.2 Sand Edges of fins

3.1 Cut – Tape
3.1.1 Cut out tube marking guide

3.1.2 Tape tube marking guide around body tube

3.1.3 Mark body tube at arrows

3.1.4 Mark Launch Lug Line as LL on Body tube
-3.2 Remove guide, connect fins and lug lines, extend LL line

3.2.1 Remove Tube Marking guide from body tube

3.2.2 Connect Fins using door frame

3.2.3 Connect launch lug lines using door frame
-3.3 Extend Launch Lug Line
-3.3.1 Extend launch lug line 3 3/4″ from end of tube
-4.1 Mark inside of tube @ 5/8″ where LL is
-4.1.1 Measure inside tube to 5/8″ position on tube
-4.1.2 Mark inside tube at 5/8″
-4.2 Glue Tube

4.2.1 Measure inside rear of body tube to 1 3/4′ position on tube
-4.2.2 Use finger to smear glue 1 3/4″ inside rear of body tube along LL.
-4.3 Assemble Engine Hook

4.3.1 Align engine hook with LL line
-4.3.2 Insert engine mount into body tube until centering ring is even w/the 5/8″ glue mark

4.3.3 Let Dry
-4.4 Gluing Center Body Ring

4.4.1 Locate scrap piece of balsa to apply glue

4.4.2 Apply glue to centering/body tube joint

4.4.3 Let Dry
-5.1 Attach Fin #1

5.1.1 Apply thin layer of glue to edge of fin

5.1.2 Allow to dry (1 minute for model)

5.1.3 Apply second layer of glue to edge of fin

5.1.4 Attach Fin to body tube along one of fin lines flush w/end
-5.2 Attach Fin #2

5.2.1 Apply thin layer of glue to edge of fin#2

5.2.2 Allow to dry (1 minute for model)

5.2.3 Apply second layer of glue to edge of fin #2

5.2.4 Attach Fin #2 to body tube along one of fin lines flush w/end
-5.3 Attach Fin #3

5.3.1 Apply thin layer of glue to edge of fin #3

5.3.2 Allow to dry (1 minute for model)

5.3.3 Apply second layer of glue to edge of fin #3

5.3.4 Attach Fin #3 to body tube along one of fin lines flush w/end
-5.4 Attach Fin #4

5.4.1 Apply thin layer of glue to edge of fin #4

5.4.2 Allow to dry (1 minute for model)

5.4.3 Apply second layer of glue to edge of fin #4

5.4.4 Attach Fin #4 to body tube along one of fin lines flush w/end
-5.5 Check Fin Alignment

5.5.1 Check Fin #1 Alignment as shown in diagram

5.5.2 Check Fin #2 Alignment as shown in diagram

5.5.3 Check Fin #3 Alignment as shown in diagram

5.5.4 Check Fin #4 Alignment as shown in diagram
-5.6 Allow glue to dry

5.6.1 Let Glue Set

5.6.2 Stand Rocket on end

5.6.3 let glue dries completely
-6.1 Cut out shock cord mount

6.1.1 Cut out shock cord from front page
-6.2 First Glue Application

6.2.1 Attach shock cord to shock cord mount

6.2.2 Apply glue to shock cord mount

6.2.3 Fold edge of shock cord mount forward over glued shock cord
-6.3 Second Glue Application

6.3.1 Apply glue to shock cord mount

6.3.2 Fold forward again-see diagram for clarification
-6.4 Squueze and Hold

6.4.1 Squeeze shock cord/shock cord mount tightly

6.4.2 Hold for 1 minute
-6.5 Attaching Shock Cord Mount
-6.5.1 Glue mount 1″ inside body tube

6.5.2 Hold until glue sets

6.5.3 Let Dry Completely
-7.1 Glue nose cone
-7.1.1 Apply plastic cememt to inside rim of nose cone

7.1.2 Press Nose Cone Insert into place over plastic cement inside of nose cone rim
-7.1.3 Let Dry Completely
-8.1 Attach Lines
-8.1.1 Pass shroud line on parachute through eyelit
-8.2 Attach Parachute
-8.2.1 Pass parachute through loop in shroud-look to diagram for clarification
-8.3 Tie Lines

8.3.1 Tie shock cord to nose cone using a double knot
-9.1 Glue launch lines
-9.1.1 Glue LL centerd onto LL Line on rocket body
-9.2 Application of Glue Fillets

9.2.1 Apply glue fillets along launch lug

9.2.2 Apply glue fillets along fin/body tube joints

9.2.3 Smooth each fillet with finger
-9.2.4 Let glue dry completely
-10.1 Apply first coat

10.1.1 Spray rocket with white primer

10.1.2 Let Dry
-10.2 Sand

10.1.2 Sand entire rocket
-10.3 Apply final coat
-10.3.1 Spray completed rocket with white second coat of primer
-10.3.2 Let Dry

10.3.3 Spray Nose Cone with Copper paint

10.3.4 Let Dry
-11.1 Apply first decal

11.1.1 Remove First decal from back sheet
-11.1.2 Place on Rocket where indicated
-11.1.3 Rub decal to remove bubbles
-11.2 Apply second decal

11.2.1 Remove second decal from backing sheet

11.2.2 Place on Rocket where indicated

11.2.3 Rub decal to remove bubbles
-11.3 Apply third decal
-11.3.1 Remove third decal from backing sheet

11.3.2 Place on Rocket where indicated

11.3.3 Rub decal to remove bubbles
-11.4 Apply fourth decal

11.4.1 Remove fourth decal from backing sheet

11.4.2 Place on Rocket where indicated

11.4.3 Rub decal to remove bubbles
-11.5 Apply fifth decal

11.5.1 Remove fifth decal from backing sheet

11.5.2 Place on Rocket where indicated
-11.5.3 Rub decal to remove bubbles
-11.6 Apply sixth Decal
-11.6.1 Remove sixth decal from backing sheet

11.6.2 Place on Rocket where indicated

11.6.3 Rub decal to remove bubbles
-11.7 Apply seventh Decal

11.7.1 Remove seventh decal from backing sheet

11.7.2 Place on Rocket where indicated
-11.7.3 Rub decal to remove bubbles
-12.1 Apply clear coat to entire rocket
12.1.1 Apply clear coat to entire rocket
12.1.2 Dry Completely
-13.1 Spray Nozzle Base White

13.1.1 Paint Nozzle #1 w/Silver Paint Pen

13.1.2 Paint Nozzle #2 w/ Silver Paint Pen

13.1.3 Paint Nozzle #3 w/ Silver Paint Pen

13.1.4 Paint Nozzle #4 w/ Silver Paint Pen
-13.1.5 Allow to dry
-13.2 Apply Glue
-13.2.1 Apply glue to tab on nozzle #1

13.2.2 Place Nozzle #1 into hole on base
-13.2.3 Apply glue to tab on nozzle #2
-13.2.4 Place Nozzle #2 into hole on base
-13.2.5 Apply glue to tab on nozzle #3
-13.2.6 Place Nozzle #3 into hole on base
-13.2.7 Apply glue to tab on nozzle #4
-13.2.8 Place Nozzle #4 into hole on base
14.1 prepare

14.1.1 Remove Nose Cone from Rocket

14.1.2 Locate recovery wadding

14.1.3 Insert 4-5 loosely crumpled squares of recovery wadding

14.2.1 Pull parachute into a spike-see diagram for clarification

14.3.1 Fold parachute according to diagram

14.4.1 Roll parachute according to diagram
14.5 Re-insert
-14.5.1 Wrap lines loosly around rolled parachute-see diagram for clarification

14.5.2 Insert parachute into body tube of rocket

14.5.3 Insert shock cord into body tube of rocket

14.5.4 Insert nose cone into body tube of rocket
-15.1 Insert Engine

15.1.1 Remove engine

15.1.2 Insert tip to touch propellant

15.1.3 Insert engine into rocket

Decomposed WBS

1.0 ASSEMBLE ENGINE MOUNT

1.1.1 Lay ruler along engine tube

1.2 Cut Engine Tube

1.3.2 Position Hook per diagram

1.4 Assemble Mylar Ring to Tube

1.4.2 Let Dry

1.5 Assemble Yellow Engine Block to Engine Mount Tube

1.5.1 Apply glue inside front of Engine Mount tube
1.5.2 Insert Yellow Engine Block flush with the right end per diagram
1.5.3 Let Dry

1.6 Assemble Centering Rings

1.6.1 Remove Centering rings from card with modeling knife
1.6.4 Let Glue Set
1.6.5 Apply thin line of Glue to opposite side of notched center ring flush with end of engine mount tube
1.6.7 Let Dry

1.7 Application of Glue Fillets

1.7.1 Apply Glue Fillets to both sides of Centering Rings for reinforcement
1.7.2 Let Dry

2.0 FIN PREPARATION
2.1 Sand/Cut fins

2.1.1 Sand Laser Cut Balsa Sheet w/Fine Sandpaper

2.2 Cutting Out Fins
2.2.1 Cut out fin #1 w/modeling knife
2.2.2 Cut out fin #2 w/modeling knife
2.2.3 Cut out fin #3 w/ modeling knife
2.2.4 Cut out fin #4 w/modeling knife
2.3 Stack and Sand Fins

2.3.1 Stack Fins
2.3.2 Sand Edges of fins

3.0 MARK FIN AND LAUNCH LUG LINES

3.1 Cut – Tape
3.1.1 Cut out tube marking guide
3.1.2 Tape tube marking guide around body tube
3.1.3 Mark body tube at arrows
3.1.4 Mark Launch Lug Line as LL on Body tube
3.2.1 Remove Tube Marking guide from body tube
3.2.2 Connect Fins using door frame
3.2.3 Connect launch lug lines using door frame

3.3 Extend Launch Lug Line

4.0 INSERTING ENGINE MOUNT

4.2 Glue Tube

4.2.1 Measure inside rear of body tube to 1 3/4′ position on tube

4.3 Assemble Engine Hook

4.3.1 Align engine hook with LL line
4.3.3 Let Dry

4.4 Gluing Center Body Ring

4.4.1 Locate scrap piece of balsa to apply glue
4.4.2 Apply glue to centering/body tube joint
4.4.3 Let Dry

5.0 ATTACH FINS
5.1 Attach Fin #1

5.1.1 Apply thin layer of glue to edge of fin
5.1.2 Allow to dry (1 minute for model)
5.1.3 Apply second layer of glue to edge of fin
5.1.4 Attach Fin to body tube along one of fin lines flush w/end

5.2 Attach Fin #2

5.2.1 Apply thin layer of glue to edge of fin#2
5.2.2 Allow to dry (1 minute for model)
5.2.3 Apply second layer of glue to edge of fin #2
5.2.4 Attach Fin #2 to body tube along one of fin lines flush w/end

5.3 Attach Fin #3

5.3.1 Apply thin layer of glue to edge of fin #3
5.3.2 Allow to dry (1 minute for model)
5.3.3 Apply second layer of glue to edge of fin #3
5.3.4 Attach Fin #3 to body tube along one of fin lines flush w/end

5.4 Attach Fin #4

5.4.1 Apply thin layer of glue to edge of fin #4
5.4.2 Allow to dry (1 minute for model)
5.4.3 Apply second layer of glue to edge of fin #4
5.4.4 Attach Fin #4 to body tube along one of fin lines flush w/end

5.5 Check Fin Alignment

5.5.1 Check Fin #1 Alignment as shown in diagram
5.5.2 Check Fin #2 Alignment as shown in diagram
5.5.3 Check Fin #3 Alignment as shown in diagram
5.5.4 Check Fin #4 Alignment as shown in diagram

5.6 Allow glue to dry

5.6.1 Let Glue Set
5.6.2 Stand Rocket on end
5.6.3 let glue dries completely

6.0 ATTACH SHOCK CORD
6.1 Cut out shock cord mount

6.1.1 Cut out shock cord from front page

6.2 First Glue Application

6.2.1 Attach shock cord to shock cord mount
6.2.2 Apply glue to shock cord mount
6.2.3 Fold edge of shock cord mount forward over glued shock cord

6.3 Second Glue Application

6.3.1 Apply glue to shock cord mount
6.3.2 Fold forward again-see diagram for clarification
6.4.1 Squeeze shock cord/shock cord mount tightly
6.4.2 Hold for 1 minute

6.5 Attaching Shock Cord Mount

6.5.2 Hold until glue sets
6.5.3 Let Dry Completely

7.0 ASSEMBLE NOSE CONE
7.1 Glue nose cone

7.1.2 Press Nose Cone Insert into place over plastic cement inside of nose cone rim

8.0 ATTACH PARACHUTE/SHOCK CORD
8.1 Attach Lines

8.2 Attach Parachute

8.3 Tie Lines

8.3.1 Tie shock cord to nose cone using a double knot

9.0 ATTACH LAUNCH LUG
9.1 Glue launch lines

9.2 Application of Glue Fillets

9.2.1 Apply glue fillets along launch lug
9.2.2 Apply glue fillets along fin/body tube joints
9.2.3 Smooth each fillet with finger

10.0 PAINTING THE ROCKET
10.1 Apply first coat

10.1.1 Spray rocket with white primer
10.1.2 Let Dry

10.2 Sand

10.1.2 Sand entire rocket

10.3 Apply final coat

10.3.3 Spray Nose Cone with Copper paint
10.3.4 Let Dry

11.0 APPLICATION OF DECALS
11.1 Apply first decal

11.1.1 Remove First decal from back sheet

11.2 Apply second decal

11.2.1 Remove second decal from backing sheet
11.2.2 Place on Rocket where indicated
11.2.3 Rub decal to remove bubbles

11.3 Apply third decal

11.3.2 Place on Rocket where indicated
11.3.3 Rub decal to remove bubbles

11.4 Apply fourth decal

11.4.1 Remove fourth decal from backing sheet
11.4.2 Place on Rocket where indicated
11.4.3 Rub decal to remove bubbles

11.5 Apply fifth decal

11.5.1 Remove fifth decal from backing sheet
11.5.2 Place on Rocket where indicated

11.6 Apply sixth Decal

11.6.2 Place on Rocket where indicated
11.6.3 Rub decal to remove bubbles
11.7.1 Remove seventh decal from backing sheet
11.7.2 Place on Rocket where indicated

12.0 APPLYING CLEAR COAT
12.1 Apply clear coat to entire rocket

12.1.1 Apply clear coat to entire rocket
12.1.2 Dry Completely

13.0 DISPLAY NOZZLE ASSEMBLY
13.1 Spray Nozzle Base White

13.1.1 Paint Nozzle #1 w/Silver Paint Pen
13.1.2 Paint Nozzle #2 w/ Silver Paint Pen
13.1.3 Paint Nozzle #3 w/ Silver Paint Pen
13.1.4 Paint Nozzle #4 w/ Silver Paint Pen

13.2 Apply Glue

13.2.2 Place Nozzle #1 into hole on base

14.0 ROCKET PREFLIGHT
14.1 Prepare Rocket for Preflight

14.1.1 Remove Nose Cone from Rocket
14.1.2 Locate recovery wadding
14.1.3 Insert 4-5 loosely crumpled squares of recovery wadding

14.2 Spike

14.2.1 Pull parachute into a spike-see diagram for clarification

14.3 Fold

14.3.1 Fold parachute according to diagram

14.4 Roll

14.4.1 Roll parachute according to diagram

14.5 Re-insert

14.5.2 Insert parachute into body tube of rocket
14.5.3 Insert shock cord into body tube of rocket
14.5.4 Insert nose cone into body tube of rocket

15.1 Insert Engine

15.1.1 Remove engine
15.1.2 Insert tip to touch propellant
15.1.3 Insert engine into rocket
1.1 Measure, Mark and Cut Engine Tube “
1.1.2 Measure engine from left of engine tube @ 1/8″””
1.1.3 Mark left end of engine Tube @ 1/8′
1.1.4 Measure engine from left of engine tube @ 3/4″””
1.1.5 Mark from left of engine tube @ 3/4″” “
1.1.6 Measure engine tube from left of engine tube @ 11/2″””
1.1.7 Mark from left of engine tube @ 1 1/2″””
1.2.1 Cut Slit of 1/8″” @ 1 1/2 inch Mark on Engine Tube”
1.3 Glue, Tube, Assemble Hook “
1.3.1 Apply thin line of glue completely around engine at 3/4″” mark”
1.3.3 Insert Engine Hook into 1/8″” Slit on Engine Mount Tube”
1.4.1 Slide Mylar ring onto Engine Mount tube at 3/4″” mark “
1.6.2 Apply thin line of Glue around engine mount tube @ 1/8″” mark”
1.6.3 Slide notched Centering Ring onto glued line @ 1/8″” mark”
1.6.6 Slide un-notched Centering Ring in place over glue flush with end of engine tube mount
3.2 Remove guide, connect fins and lug lines, extend LL line”
3.3.1 Extend launch lug line 3 3/4″” from end of tube”
4.1 Mark inside of tube @ 5/8″” where LL is”
4.1.1 Measure inside tube to 5/8″” position on tube”
4.1.2 Mark inside tube at 5/8″””
4.2.2 Use finger to smear glue 1 3/4″” inside rear of body tube along LL.”
4.3.2 Insert engine mount into body tube until centering ring is even w/the 5/8″” glue mark”
6.4 Squeeze and Hold
6.5.1 Glue mount 1″” inside body tube”
7.1.1 Apply plastic cement to inside rim of nose cone
7.1.3 Let Dry Completely
8.1.1 Pass shroud line on parachute through eyelet
8.2.1 Pass parachute through loop in shroud-look to diagram for clarification
9.1.1 Glue LL centered onto LL Line on rocket body
9.2.4 Let glue dry completely
10.3.1 Spray completed rocket with white second coat of primer
10.3.2 Let Dry
11.1.2 Place on Rocket where indicated
11.1.3 Rub decal to remove bubbles
11.3.1 Remove third decal from backing sheet
11.5.3 Rub decal to remove bubbles
11.6.1 Remove sixth decal from backing sheet
11.7 Apply seventh Decal
11.7.3 Rub decal to remove bubbles
13.1.5 Allow to dry
13.2.1 Apply glue to tab on nozzle #1
13.2.3 Apply glue to tab on nozzle #2
13.2.4 Place Nozzle #2 into hole on base
13.2.5 Apply glue to tab on nozzle #3
13.2.6 Place Nozzle #3 into hole on base
13.2.7 Apply glue to tab on nozzle #4
13.2.8 Place Nozzle #4 into hole on base
14.5.1 Wrap lines loosely around rolled parachute-see diagram for clarification
15.0 PREPARE FOR TEST LAUNCH

Cost

Estimate

Estimate

1.0 ASSEMBLE ENGINE MOUNT 14

7 4 0 0 0 0 0

1.1 Measure, Mark and Cut Engine Tube ” 5 30 0 0 0 0 0 0 0 0
1.1.1 Lay ruler along engine tube 5
1.1.2 Measure engine from left of engine tube @ 1/8″”” 5
1.1.3 Mark left end of engine Tube @ 1/8′ 5
1.1.4 Measure engine from left of engine tube @ 3/4″”” 5
1.1.5 Mark from left of engine tube @ 3/4″” ” 5
1.1.6 Measure engine tube from left of engine tube @ 11/2″”” 5
1.1.7 Mark from left of engine tube @ 1 1/2″”” 5
1.2 Cut Engine Tube 0 0 0 2 0 0 0 0 0 0
1.2.1 Cut Slit of 1/8″” @ 1 1/2 inch Mark on Engine Tube” 2
1.3 Glue, Tube, Assemble Hook ” 5 0 2 0 0 0 0 0 0 0
1.3.1 Apply thin line of glue completely around engine at 3/4″” mark” 2
1.3.2 Position Hook per diagram 2
1.3.3 Insert Engine Hook into 1/8″” Slit on Engine Mount Tube” 3
1.4 Assemble Mylar Ring to Tube 1 0 0 0 0 0 0 0 0 8
1.4.1 Slide Mylar ring onto Engine Mount tube at 3/4″” mark ” 1
1.4.2 Let Dry 8
1.5 Assemble Yellow Engine Block to Engine Mount Tube 1 0 1 0 0 0 0 0 0 8
1.5.1 Apply glue inside front of Engine Mount tube 1
1.5.2 Insert Yellow Engine Block flush with the right end per diagram 1
1.5.3 Let Dry 8
1.6 Assemble Centering Rings 2 0 2 2 0 0 0 0 0

1.6.1 Remove Centering rings from card with modeling knife 2
1.6.2 Apply thin line of Glue around engine mount tube @ 1/8″” mark” 1
1.6.3 Slide notched Centering Ring onto glued line @ 1/8″” mark” 1
1.6.4 Let Glue Set 8
1.6.5 Apply thin line of Glue to opposite side of notched center ring flush with end of engine mount tube 1
1.6.6 Slide un-notched Centering Ring in place over glue flush with end of engine tube mount 1
1.6.7 Let Dry 8
1.7 Application of Glue Fillets 0 0 2 0 0 0 0 0 0 8
1.7.1 Apply Glue Fillets to both sides of Centering Rings for reinforcement 2
1.7.2 Let Dry 8
2.0 FIN PREPARATION 2 0 0 12 16 0 0 0 0 0 30
2.1 Sand/Cut fins 0 0 0 0 8 0 0 0 0 0
2.1.1 Sand Laser Cut Balsa Sheet w/Fine Sandpaper 8
2.2 Cutting Out Fins 0 0 0 12 0 0 0 0 0 0
2.2.1 Cut out fin #1 w/modeling knife 3
2.2.2 Cut out fin #2 w/modeling knife 3
2.2.3 Cut out fin #3 w/ modeling knife 3
2.2.4 Cut out fin #4 w/modeling knife 3
2.3 Stack and Sand Fins 2 0 0 0 8 0 0 0 0 0
2.3.1 Stack Fins 2
2.3.2 Sand Edges of fins 8
3.0 MARK FIN AND LAUNCH LUG LINES

12 0 2 0 0 0 0 0 0

3.1 Cut – Tape 3 8 0 2 0 0 0 0 0 0

2

3.1.2 Tape tube marking guide around body tube 3
3.1.3 Mark body tube at arrows 4
3.1.4 Mark Launch Lug Line as LL on Body tube 4
3.2 Remove guide, connect fins and lug lines, extend LL line” 16 0 0 0 0 0 0 0 0 0
3.2.1 Remove Tube Marking guide from body tube 4
3.2.2 Connect Fins using door frame 4
3.2.3 Connect launch lug lines using door frame 8
3.3 Extend Launch Lug Line 0 4 0 0 0 0 0 0 0 0
3.3.1 Extend launch lug line 3 3/4″” from end of tube” 4
4.0 INSERTING ENGINE MOUNT 11 10 6 0 0 0 0 0 0 16

4.1 Mark inside of tube @ 5/8″” where LL is” 0 7 0 0 0 0 0 0 0 0
4.1.1 Measure inside tube to 5/8″” position on tube” 4
4.1.2 Mark inside tube at 5/8″”” 3
4.2 Glue Tube 0 3 2 0 0 0 0 0 0 0
4.2.1 Measure inside rear of body tube to 1 3/4′ position on tube 3
4.2.2 Use finger to smear glue 1 3/4″” inside rear of body tube along LL.” 2
4.3 Assemble Engine Hook 10 0 0 0 0 0 0 0 0 8
4.3.1 Align engine hook with LL line 5
4.3.2 Insert engine mount into body tube until centering ring is even w/the 5/8″” glue mark” 5
4.3.3 Let Dry 8
4.4 Gluing Center Body Ring 1 0 4 0 0 0 0 0 0 8
4.4.1 Locate scrap piece of balsa to apply glue 1
4.4.2 Apply glue to centering/body tube joint 4
4.4.3 Let Dry 8
5.0 ATTACH FINS

16 20 0 0 0 0 0 0

5.1 Attach Fin #1 4 0 5 0 0 0 0 0 0 1
5.1.1 Apply thin layer of glue to edge of fin 3
5.1.2 Allow to dry (1 minute for model) 1
5.1.3 Apply second layer of glue to edge of fin 2
5.1.4 Attach Fin to body tube along one of fin lines flush w/end 4
5.2 Attach Fin #2 4 0 5 0 0 0 0 0 0 1
5.2.1 Apply thin layer of glue to edge of fin#2 3
5.2.2 Allow to dry (1 minute for model) 1
5.2.3 Apply second layer of glue to edge of fin #2 2
5.2.4 Attach Fin #2 to body tube along one of fin lines flush w/end 4
5.3 Attach Fin #3 4 0 5 0 0 0 0 0 0 1
5.3.1 Apply thin layer of glue to edge of fin #3 3
5.3.2 Allow to dry (1 minute for model) 1
5.3.3 Apply second layer of glue to edge of fin #3 2
5.3.4 Attach Fin #3 to body tube along one of fin lines flush w/end 4
5.4 Attach Fin #4 4 0 5 0 0 0 0 0 0 1
5.4.1 Apply thin layer of glue to edge of fin #4 3
5.4.2 Allow to dry (1 minute for model) 1
5.4.3 Apply second layer of glue to edge of fin #4 2
5.4.4 Attach Fin #4 to body tube along one of fin lines flush w/end 4
5.5 Check Fin Alignment 0 16 0 0 0 0 0 0 0 0
5.5.1 Check Fin #1 Alignment as shown in diagram 4
5.5.2 Check Fin #2 Alignment as shown in diagram 4
5.5.3 Check Fin #3 Alignment as shown in diagram 4
5.5.4 Check Fin #4 Alignment as shown in diagram 4
5.6 Allow glue to dry 4 0 0 0 0 0 0 0 0 13
5.6.1 Let Glue Set 5
5.6.2 Stand Rocket on end 4
5.6.3 let glue dries completely 8
6.0 ATTACH SHOCK CORD 16 0 19 5 0 0 0 0 0 8

6.1 Cut out shock cord mount 0 0 0 5 0 0 0 0 0 0
6.1.1 Cut out shock cord from front page 5
6.2 First Glue Application 8 0 4 0 0 0 0 0 0 0
6.2.1 Attach shock cord to shock cord mount 4
6.2.2 Apply glue to shock cord mount 4
6.2.3 Fold edge of shock cord mount forward over glued shock cord 4
6.3 Second Glue Application 4 0 4 0 0 0 0 0 0 0
6.3.1 Apply glue to shock cord mount 4
6.3.2 Fold forward again-see diagram for clarification 4
6.4 Squeeze and Hold 0 0 6 0 0 0 0 0 0 0
6.4.1 Squeeze shock cord/shock cord mount tightly 2
6.4.2 Hold for 1 minute 4
6.5 Attaching Shock Cord Mount 4 0 5 0 0 0 0 0 0 8
6.5.1 Glue mount 1″” inside body tube” 4 4
6.5.2 Hold until glue sets 1
6.5.3 Let Dry Completely 8
7.0 ASSEMBLE NOSE CONE 4 0 4 0 0 0 0 0 0 8 16
7.1 Glue nose cone 4 0 4 0 0 0 0 0 0 8
7.1.1 Apply plastic cement to inside rim of nose cone 4
7.1.2 Press Nose Cone Insert into place over plastic cement inside of nose cone rim 4
7.1.3 Let Dry Completely 8
8.0 ATTACH PARACHUTE/SHOCK CORD

0 0 0 0 0 0 0 0 0 18

8.1 Attach Lines 7 0 0 0 0 0 0 0 0 0
8.1.1 Pass shroud line on parachute through eyelet 7
8.2 Attach Parachute 5 0 0 0 0 0 0 0 0 0
8.2.1 Pass parachute through loop in shroud-look to diagram for clarification 5
8.3 Tie Lines 6 0 0 0 0 0 0 0 0 0
8.3.1 Tie shock cord to nose cone using a double knot 6
9.0 ATTACH LAUNCH LUG 0 0

0 0 0 0 0 0 8

9.1 Glue launch lines 0 0 4 0 0 0 0 0 0 0
9.1.1 Glue LL centered onto LL Line on rocket body 4
9.2 Application of Glue Fillets 0 0 20 0 0 0 0 0 0 8
9.2.1 Apply glue fillets along launch lug 4
9.2.2 Apply glue fillets along fin/body tube joints 12
9.2.3 Smooth each fillet with finger 4
9.2.4 Let glue dry completely 8
10.0 PAINTING THE ROCKET 0 0 0 0 1 16 8 48 0 24

10.1 Apply first coat 0 0 0 0 0 0 8 0 0 8
10.1.1 Spray rocket with white primer 8
10.1.2 Let Dry 8
10.2 Sand 0 0 0 0 1 16 0 0 0 0
10.1.2 Sand entire rocket 1 16
10.3 Apply final coat 0 0 0 0 0 0 0 48 0 16
10.3.1 Spray completed rocket with white second coat of primer 16
10.3.2 Let Dry 8
10.3.3 Spray Nose Cone with Copper paint 32
10.3.4 Let Dry 8
11.0 APPLICATION OF DECALS 0

0 0 0 0 0 0 0 0 35

11.1 Apply first decal 0 5 0 0 0 0 0 0 0 0
11.1.1 Remove First decal from back sheet 1
11.1.2 Place on Rocket where indicated 3
11.1.3 Rub decal to remove bubbles 1
11.2 Apply second decal 0 5 0 0 0 0 0 0 0 0
11.2.1 Remove second decal from backing sheet 1
11.2.2 Place on Rocket where indicated 3
11.2.3 Rub decal to remove bubbles 1
11.3 Apply third decal 0 5 0 0 0 0 0 0 0 0
11.3.1 Remove third decal from backing sheet 1
11.3.2 Place on Rocket where indicated 3
11.3.3 Rub decal to remove bubbles 1
11.4 Apply fourth decal 0 5 0 0 0 0 0 0 0 0
11.4.1 Remove fourth decal from backing sheet 1
11.4.2 Place on Rocket where indicated 3
11.4.3 Rub decal to remove bubbles 1
11.5 Apply fifth decal 0 5 0 0 0 0 0 0 0 0
11.5.1 Remove fifth decal from backing sheet 1
11.5.2 Place on Rocket where indicated 3
11.5.3 Rub decal to remove bubbles 1
11.6 Apply sixth Decal 0 5 0 0 0 0 0 0 0 0
11.6.1 Remove sixth decal from backing sheet 1
11.6.2 Place on Rocket where indicated 3
11.6.3 Rub decal to remove bubbles 1
11.7 Apply seventh Decal 0 5 0 0 0 0 0 0 0 0
11.7.1 Remove seventh decal from backing sheet 1
11.7.2 Place on Rocket where indicated 3
11.7.3 Rub decal to remove bubbles 1
12.0 APPLYING CLEAR COAT 0 0 0 0 0 0 0 8 0 8 16
12.1 Apply clear coat to entire rocket 0 0 0 0 0 0 0 8 0 8
12.1.1 Apply clear coat to entire rocket 8
12.1.2 Dry Completely 8
13.0 DISPLAY NOZZLE ASSEMBLY 8 0 8 0 0 0 9 0 0 8 33
13.1 Spray Nozzle Base White 0 0 0 0 0 0 9 0 0 8
13.1.1 Paint Nozzle #1 w/Silver Paint Pen 2
13.1.2 Paint Nozzle #2 w/ Silver Paint Pen 2
13.1.3 Paint Nozzle #3 w/ Silver Paint Pen 2
13.1.4 Paint Nozzle #4 w/ Silver Paint Pen 3
13.1.5 Allow to dry 8
13.2 Apply Glue 8 0 8 0 0 0 0 0 0 0
13.2.1 Apply glue to tab on nozzle #1 2
13.2.2 Place Nozzle #1 into hole on base 2
13.2.3 Apply glue to tab on nozzle #2 2
13.2.4 Place Nozzle #2 into hole on base 2
13.2.5 Apply glue to tab on nozzle #3 2
13.2.6 Place Nozzle #3 into hole on base 2
13.2.7 Apply glue to tab on nozzle #4 2
13.2.8 Place Nozzle #4 into hole on base 2
14.0 ROCKET PREFLIGHT

0 0 0 0 0 0 0 0 0 42

14.1 Prepare Rocket for Preflight 13 0 0 0 0 0 0 0 0 0
14.1.1 Remove Nose Cone from Rocket 6
14.1.2 Locate recovery wadding 1
14.1.3 Insert 4-5 loosely crumpled squares of recovery wadding 6
14.2 Spike 4 0 0 0 0 0 0 0 0 0
14.2.1 Pull parachute into a spike-see diagram for clarification 4
14.3 Fold 4 0 0 0 0 0 0 0 0 0
14.3.1 Fold parachute according to diagram 4
14.4 Roll 4 0 0 0 0 0 0 0 0 0
14.4.1 Roll parachute according to diagram 4
14.5 Re-insert 17 0 0 0 0 0 0 0 0 0
14.5.1 Wrap lines loosely around rolled parachute-see diagram for clarification 5
14.5.2 Insert parachute into body tube of rocket 6
14.5.3 Insert shock cord into body tube of rocket 2
14.5.4 Insert nose cone into body tube of rocket 4
15.0 PREPARE FOR TEST LAUNCH 0 0 0 0 0 0 0 0 32 0 32
15.1 Insert Engine 0 0 0 0 0 0 0 0 32 0
15.1.1 Remove engine 10
15.1.2 Insert tip to touch propellant 10
15.1.3 Insert engine into rocket 12

S

17 16 17

32

643

.00

.00

$40.00 $25.00

$25.00 $30.00

$425.00

40

18 19 16

33 15 12 7

6 5 3

5 5 3

20 16 20

24

1 16 8 48

35

8 8 9 8

42

32

Resource types – estimates in man-hours for

Duration
TASKS Fitter Draftsman Gluer Cutter SanderI SanderII Painter I Painter II Engineer Dummy
30 40 95
16
19 33
3.1.2 Cut out tube marking guide
43
20 17 73
48
18
24 32
97
35
42
RESOURCE

TOTAL 154 103 88 23 56 137 643
Add resource totals as cross check
RESOURCE HOURLY RATES $50 $40.00 $25 $30.00 $55.00 $36 BLENDED RATES
RESOURCE COSTS $7,700.00 $4,120.00 $2,200.00 $920.00 $425.00 $480.00 $1,680.00 $1,760.00 $19,710.00
Number Staff Hours
Week-1 27
Week-2
Week-3
Week-4
Week-5
Week-6
Week-7
Week-8
Week-9
Week-10
Week-11

Spend Plan-Baseline

$4,320 $4,320

0

$1,440 $5,760

$1,440

$0

$0 $0 $0 $0 $0

/

$0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $1,025

TOTAL

$4,320 $4,320

$0 $0 $0 $0 $0

$38,310

$143,530 $143,530 $143,530 $143,530 $143,530 $143,530

$143,530

CATEGORY Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16
Labor $21,600 $11,520 $4,320 $1,

44 $5,760 $2,880 $64,800
Material $15,685 $2,500 $5,800 $0 $375 $270 $650 $1,875 $550 $50,000 $77,705
Equipment $1,025
parts
$38,310 $14,020 $10,120 $1,815 $6,030 $2,090 $7,635 $3,430 $51,440 $143,530
CUMULATIVE $52,330 $62,450 $66,770 $71,090 $72,905 $78,935 $81,025 $88,660 $92,090
PROJECT BASELINE
EAC=

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 38310 52330 62450 66770 71090 72905 78935 81025 88660 92090 143530

GANTT Schedule

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16

1.0 ASSEMBLE ENGINE MOUNT
2.0 FIN PREPARATION
3.0 MARK FIN AND LAUNCH LUG LINES
4.0 INSERTING ENGINE MOUNT
5.0 ATTACH FINS
6.0 ATTACH SHOCK CORD
7.0 ASSEMBLE NOSE CONE
8.0 ATTACH PARACHUTE/SHOCK CORD
9.0 ATTACH LAUNCH LUG
10.0 PAINTING THE ROCKET
11.0 APPLICATION OF DECALS
12.0 APPLYING CLEAR COAT
13.0 DISPLAY NOZZLE ASSEMBLY
14.0 ROCKET PREFLIGHT
15.0 PREPARE FOR TEST LAUNCH

Network Diagram

0

95

0 0 95 95

0

33 95 0 138 138

211

307 0 342

138 0 211 211 0 243
342

0

30

342 0 358

108 138

0

44 243

307 358

196

44 3h

243 0 307 358 0 400

0 16h 16 240

243

400 32h

224 240

400 0 432
0 32h 32
400 400 432

Duration

95h
1:
Assemble Engine Mount
4

3h 138 307 35h 342
4:
Insert Engine Mount
11:
Application of Decals
33h 73h 211 32h 243
3:
Mark Fin & LL Lines
5:
Attach Fins
9:
Attach Launch Lug
16h 358
30h 12:
Applying Clear Coat
2:
Fin Preparation
108
44h 64h 42h 400
6:
Attach Shock Cord
10:
Painting the Rocket
14:
Rocket Pre-Flight
196 240 47
8:
Attach Chute Shock Cord
198
7:
Assemble Nose Cone
432
224 15:
Prepare for Test Launch
13:
Display Nozzle Assembly
Legend
Early Start Early Finish
Task Name
Late
Start
Slack Late Finish

M& E Forecast

Cost Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16

Equipment $1,025 $1,025 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

$100

$25 $25

$50 $50

$100 $100

$500

$125

$125 $125

Material $77,705 $15,685 $2,500 $5,800 $0 $0 $375 $270 $650 $1,875 $550 $50,000 $0 $0 $0 $0 $0

$250

$75

$75 $75

Glue

$150

$120

$100 $100

$110

$160

$125 $125

$250 $250

$5,800 $5,800

$5,000

$115

$300

$500 $500

$250 $250

$650 $650

$550 $550

$375 $375

$4,000

$2,500 $2,500

$750

$1,000

$3,000

$1,200

$300 $300

$50,000 $50,000

TOTAL

$2,500 $5,800 $0 $0 $375 $270 $650 $1,875 $550 $50,000 $0 $0 $0 $0 $0

Code Item
Scissors x 10 $100
Pencil x10
Ruler x10
Modeling Knife x 5
Guide, Tube Marking $500
Tool, Framing x 1 $125
Tool, Fin Alignment x 1
Guide, Shock Cord Mount $250
Sand Paper (Course) $75
Sand Paper (Fine)
$150
Cement $120
Tape, Masking
Primer, Spray $110
Paint, Spray (White) $160
Paint, Spray (Clear)
Pen, Paint (Silver)
Tube, Body BT-58
Block, Engine EB-5B $5,000
Cord, Shock, Rubber $115
Hook, Mini Engine EH-3 $300
Tube, Engine Mount BT-5
Ring, Retainer (Mylar)
Sheet, Decal #60859
Card, Centering Ring RA5-58
Lug Launch LL-2A
Fins, Laser Cut x4 $4,000
Parachute Assembly 12′ x 1
Base, Nozzle, Display x 1 $750
Nozzles x 4 $1,000
Cone, Nose x 1 $3,000
Insert, Nose Cone x 1 $1,200
Wadding, Recovery x 1pk
Engine Assembly, A10-3T x 1
$16,710

The Gauchito Rocket Assembly Project Plan

GM593 Project Execution With Monitoring and Control


GM 593

Unit 1 Introduce Yourself

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Introduce Yourself

Throughout this course, many discussion opportunities will be available where you need to respond to other people’s opinions and comments. Please take this opportunity to introduce yourself and to learn something about each other. Be sure to include the following information:

Name, location, and something about you that you would like your classmates to know.

Answer these questions on the Discussion Board and then read and respond to your classmates’ answers.

DUE DATE: 19 & 21 Jan 2018; DUE TIME: 15 & 20:00Hrs; TOTAL Budget: $20.00

This assignment is in 2 parts.

Part 1:

Topic 1

DUE DATE: 19 Jan 2018 DUE TIME: 15:00Hrs GMT

Draw from your personal and professional experiences to address the topic below for the Discussion. Remember that this is a Discussion, so keep your responses succinct and to the point. Respond to at least three of your classmates. Be sure to write your initial post according to APA format using citations/examples to substantiate your position and give credit to your references at the bottom of your post. Be sure to synthesize your analysis of the reading as a conclusion and then evaluate your synthesis.

Discussion: Theory/Trends

After a historic presidential election in the United States, officials and citizens are focused on the transition program and the initial priorities of the new administration. In the context of a worldwide economic crisis, the pressing questions on people’s minds are:

What new programs and projects will be initiated? What will be cut? How will the administration prioritize the campaign promises made to different stakeholders?

It will be imperative to cultivate and promote a portfolio mindset and apply the principles of portfolio management at every level to address these crucial questions. Whether in government, your organization or department, or at a personal level, a portfolio mindset can provide strategic focus. It can ensure that you are working on the right projects with the right priorities, and are not being bogged-down, or stuck, on low-value initiatives.

According to the Standard for Portfolio Management, a portfolio is a collection of projects or programs and other work that are grouped together to facilitate the effective management of that work to meet strategic business objectives. Portfolio management focuses on the processes to identify, select, prioritize, govern, measure, and report on the projects and programs to achieve a specific business objective.

In your estimation, a portfolio mindset requires that, at any point in time, managers:

· Inventory and become familiar with all of the projects and programs in the portfolio

· Focus on the big picture with clarity of purpose and based on strategic objectives

· Continuously assess and balance priorities based on the four Rs — reward (benefit), risk, resources, and relationship (the impact of doing a project on other projects that are existing or planned) (Duggal, 2008, p. 41).

Choose the position that you feel is most relevant to the preceding comments regarding having a portfolio mindset and substantiate your premise with referenced citation.

Reference:

Duggal, J. (2008). Cultivating a portfolio mindset. Projectize Group LLC. Community Post. Retrieved from 

http://www.projectize.com/portfolioMindset.html

Part 2:

Topic 2:

Locking Scope

DUE DATE: 21 Jan 2018 DUE TIME: 18:00Hrs GMT

Locking Scope

In this Assignment, you will be taking the fully decomposed WBS found in your predecessor’s “Gauchito Project Workbook.xls,” located in Course Resources and familiarizing yourself with the full scope of the project, titling the project to distinguish your project from other projects in the portfolio, and indenting and renumbering the WBS numbers to reflect the priority of the project. You may use Excel and/or Project to accomplish this Assignment.

Review the Assignment instructions and grading Rubric.

(Attached)

Because you are the new PM for the Gauchito project, and the company is using the Gauchito EVM Tool your predecessor set up for this project, you will need to familiarize yourself with the tool immediately. You were a team member during the planning stage of the Gauchito rocket project. The PM is now gone and the sponsor has made you the PM. The sponsor wants you to take the old PM’s decomposed WBS, validate it, and align it with the other projects in the rocket assembly portfolio. The Gauchito project is priority 5 out of 10 rocket assembly projects in the organization’s portfolio of rocket projects for the scaled composites customer.

Here is what you will need to do:

Set up and familiarize yourself with the engineering specifications for the rocket assembly of the Gauchito 7/8 scale demonstration-validation rocket from your engineering specs (Gauchito Rocket.ppt and Gauchito Rocket Project Workbook in Course Resources) following the Gauchito rocket assembly project. If you need some refreshing with some of the Excel functions, go the Atomic Learning modules and become very familiar with this tool. Failure to do so may adversely affect your ability to properly conduct the qualitative and quantitative analysis required for successful completion of an industry standard EVM application.

Following the engineering specifications for the rocket assembly of the Gauchito 7/8 scale demonstration-validation rocket from your engineering specs (Gauchito Rocket.ppt and Gauchito Rocket Product Description in Course Resources), build a fully decomposed Work Breakdown Structure (WBS) in Excel to ensure there are no multiple activities and that the WBS numbering and indentation reflect the Gauchito Rocket Project Title as “5.0”. If you have Project or another COTS application such as Planview®, Genius Project®, PrimaveraWorks®, etc. and you know how to use it to build out the WBS, you may do so, but all submissions must be in Excel or Project files.

WARNING: Do not copy the WBS directly from the project plan without auditing it carefully with the engineering specifications (Estes Instructions). It has omissions and mistakes that will degrade your performance if blindly copied. Be sure that information is correctly transferred to your Excel Gauchito EVM tool. Your WBS tasks in your WBS tab should match your tasks in your Gantt tab and Calculations tab.

You will need an evening for data collection, an evening for compiling the data, and an evening to write up your findings. For your project tools, use the examples and tools available in Course Resources or the Internet that meets all the criteria of the grading rubric and complete the requirement, using your assigned project scenario found in the Course Resources section of the classroom and in your Tyler text.

True

1of 2

GM593: Project Execution with Monitoring and Control

Unit 1 Assignment: Locking Scope

Because you are the new PM for the Gauchito project, and the company is using the Gauchito
EVM Tool your predecessor set up for this project, you will need to familiarize yourself with the
tool immediately. You were a team member during the planning stage of the Gauchito rocket
project. The PM is now gone and the sponsor has made you the PM. The sponsor wants you to
take the old PM’s decomposed W BS, validate it, and align it with the other projects in the rocket
assembly portfolio. The Gauchito project is priority 5 out of 10 rocket assembly projects in the

portfolio of rocket projects for the scaled composites customer.

Here is what you will need to do:

Set up and familiarize yourself with the engineering specifications for the rocket assembly of the
Gauchito 7/8 scale demonstration-validation rocket from your engineering specs (Gauchito
Rocket.ppt and Gauchito Rocket Project W orkboo k in Course Resources) following the Gauchito
rocket assembly project. If you need some refreshing with some of the Excel functions, go the
Atomic Learning modules and become very familiar with this tool. Failure to do so may adversely
affect your ability to properly conduct the qualitative and quantitative analysis required for
successful completion of an industry standard EVM application.

Following the engineering specifications for the rocket assembly of the Gauchito 7/8 scale
demonstration-validation rocket from your engineering specs (Gauchito Rocket.ppt and Gauchito
Rocket Product Description in Course Resources), build a fully decomposed W ork Breakdown
Structure (W BS) in Excel to ensure there are no multiple activities and that the W BS numbering
and indentation reflect the Gauchito Rocket Project Title as you have Project or another
COTS application such as Planview®, Genius Project®, PrimaveraW orks®, etc. and you know
how to use it to build out the W BS, you may do so, but all submissions m ust be in Excel or
Project files.

W ARNING: Do not copy the W BS directly from the project plan without auditing it carefully with
the engineering specifications (Estes Instructions). It has omissions and mistakes that will
degrade your performance if blindly copied. Be sure that information is correctly transf erred to
your Excel Gauchito EVM tool. Your W BS tasks in your W BS tab should match your tasks in
your Gantt tab and Calculations tab.

You will need an evening for data collection, an evening f or compi ling the data, and an evening
to write up your findings. For your project tools, use the examples and tools available in Course
Resources or the Internet that meets all the criteria of the grading rubric and complete the
requirement, using your assigned pr oject scenario found in the Course Resources section of the
classroom and in your T yler text.

Directions for Submitting
To submit your Unit 1 Assignment, go to the Dropbox and click on the Unit 1: Assignment link
and follow the instructions. Make sure that you save a copy of each of the tools you submit.

2 of 2

GM593: Project Execution with Monitoring and Control

GM593 Unit 1 Assignment: Locking Scope
Points

Possible
Points
Earned

Content

The project name is correctly applied as the level 1 activity to the task
column of the W BS in the Excel EVM tool.

10

Tasks, subtasks, and work packages are correctly indented to reflect
their hierarchy in a fully decomposed W ork Breakdown Structure.

10

The W BS numbering correctly reflects the project, tasks, subtasks,
and work package level indents.

10

WBS tasks match the EVM tool preset tasks correctly without
additions or deletions.

5

All work packages relate to only one identified activity.

10

Analysis

Response exhibits strong higher-order critical thinking and analysis
(e.g., evaluation). Submission shows original thought.

10

Analysis includes proper classifications, explanations, comparisons,
and inferences.

10

Critical thinking includes appropriate judgments, conclusions, and
assessment based on evaluation and synthesis of information.

10

Total 75

PABLO DE LEON & ASSOCIATES GAUCHITO RESUPPLY VEHICLE

Pablo de Leon and Associates (Pablo de Leon y Asociados) is an Argentine-based team formed to design, build and operate a suborbital space transportation system.
Our team was created to compete for the Ansari X Prize and was accepted by the X Prize Foundation on February 10, 1997. Our team is formed by Argentine specialists in several fields, including propulsion, mechanical design, aerodynamics, thermal systems, cryogenics, computer science, etc.

Pablo de Leon, Team Leader, is an Argentine aerospace engineer with wide experience in space systems design, project management and development of space vehicles and components.

More than 42 scientists, engineers, technicians and volunteers have worked on this program for years in order to one day achieve the first suborbital manned flight in Latin America. Our team, conscientious of the past, believes it is necessary to learn from those who preceded us, and reach a level of technological development comparable with the times.
If Argentina wants to be once more an industrialized nation, we need to invest heavily in science and technology.
That is why we are working in this project, because we believe it is valuable and it will help to inspire a new generation of young Argentines and Latin Americans.

The VESA “Gauchito” is a conventional style rocket launch vehicle, using 4 hybrid rocket engines in cluster configuration. The length of the “Gauchito” is 12 meters without the escape tower, with a diameter of 2.20 meters in the main body, and 6.60 meters including the aerodynamic fins. The weight of the rocket is 8,000 kilograms while the empty weight is 2,400 kilograms.
The capsule can accommodate 1 crewmember with a maximum weight of 300 kilograms of cargo. The capsule maintains a controlled atmosphere of oxygen and nitrogen and the crew will use full pressure suits with 100%.oxygen

The propulsion system of the “Gauchito” was designed by Prof. Jorge Lassig. Its combines safety, economy, and reusability. The propellant grain, shaped as a cylinder and using several channels with geometrical shapes is placed in the combustion chamber. The “Gauchito” uses 4 hybrid rocket engines which burns Polyester Resin as propellant, and liquid oxygen (LOX) as oxidizer for 60 seconds. The throttle can be regulated and the engines are re-startable. The propulsion system has redundant safety devices and can be stopped in case of malfunction. The total thrust is 250,000 newtons (52,910 lb).
Each engine uses 380 kilograms of polyester resin and 1,080 kilograms of LOX. This requires a volume of 4 m3 for the 4 rocket engines. The LOX is feed by high pressure nitrogen coming from an additional tank located at the top of the rocket body. The total length of the rocket body is almost 8 meters, with a 2 meters diameter. The pressurized nitrogen tank is ½ meter diameter and the spherical LOX tank is 2 meters diameter. The longitude of each motor tube is 3,3 meters with a diameter of .60 meter.

Sheet1

$500.00 $500.00 $500.00

$300.00

$200.00 $200.00

$500.00

$300.00

$1,000.00

$3,300.00 total of this line

CATEGORY WEEK 1 WEEK 2 WEEK 3 WEEK 4 WEEK 5
Labor $500.00 $300.00
Material $200.00 $100.00
Equipment
TOTAL $1,000.00 $700.00 $800.00 $3,300.00 The grand

total of this line
B B+C B+C+D B+C+D+E B+C+D+E+F should match the cumulative
CUMULATIVE $1,500.00 $2,200.00 $3,000.00
Graph the cumulative total

Sheet1

Sheet2

EAC $3,300.00

Sheet3

Budget

BCWS or,

PV

Actual

Cost

AC

WP or,

AC

Earned Value

BCWP or,

EV

SV = BCWP – BCWS

CV = BCWP – ACWP

Date

Cost

EAC

Time

S – Curves

2

>

C

alculation Sheet

C)

Mos

ffort to Date (Mos)

A

,000

0

0 0

B

A 4 3

1 3

C

B 2 2 $10,000

0

2 2

D

Start 4 1 $10,000 $40,000 4

0 0 $40,000

E

D 2 2 $10,000 $40,000 8

1 2

E 2 2 $10,000 $40,000 0 0% 4 2 $0

A 4 2 $10,000 $80,000 6 75% 1 2

G 2 2 $10,000 $40,000 0 0% 2 2 $0

I

2 2 $10,000 $40,000 0 0% 2 2 $0

$10,000

I D Job Description Immediate Predecessors Planned Duration (Months) Staff (Number) Rare/Person/Month Task Cost (

B A 8 E % Complete Outstanding Durtation (Mos) Staff Level ACWP (AC)
Electrical Design Start 4 6 $

1 0 $240,000 3 125% $300,000
Assemble Boards $10,000 $120,000 9 75% $90,000
Test Boards $40,000 0% $0
Software Design 100%
Programming 200% $80,000
F Software Testing
G Robot Body Design $60,000
H Robot Construction
Final Assembly C,F,H
26 22 $680,000 $570,000
Blended Rate=

BCWS Gantt

A Electrical Design $0
B Assemble Boards $0
C Test Boards $0
D Software Design $0
E Programming $0
F Software Testing $0
G Robot Body Design $0
H Robot Construction $0
I Final Assembly $0
$0

$0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

$0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

ID

Month 1 Month 2 Month 3 Month 4 Month 5 Month 6 Month 7 Month 8 Month 9 Month 10 Month 11 Month 12

AC Totals

A Electrical Design $0
B Assemble Boards $0
C Test Boards $0
D Software Design $0
E Programming $0
F Software Testing $0
G Robot Body Design $0
H Robot Construction $0
I Final Assembly $0
Monthly Total $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

$0 $0 $0 $0 $0 $0 $0 $0

ID

Month 1 Month 2 Month 3 Month 4 Month 5 Month 6 Month 7 Month 8 Month 9 Month 10 Month 11 Month 12 Month 13 Month 14 Month 15 AC Totals

A Electrical Design $0
B Assemble Boards $0
C Test Boards $0
D Software Design $0
E Programming $0
F Software Testing $0
G Robot Body Design $0
H Robot Construction $0
I Final Assembly $0
Monthly Total $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

$0 $0 $0 $0 $0 $0 $0 $0

Month 1 Month 2 Month 3 Month 4 Month 5 Month 6 Month 7 Month 8 Month 9 Month 10 Month 11 Month 12

Cumulative Cost (PV) $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0
Cumulative Cost (AC) $0 $0 $0 $0 $0 $0 $0 $0
Cumulative Cost (EV) $0 $0 $0 $0 $0 $0 $0 $0

0

0

0

0

SV= CV=
SV= $0 CV= $0
SPI= CPI=
SPI= 0 CPI= 0

=

EAC = PM Eval=

EAC =

PM Eval= 0% EAC

ID BCWP (PV) TASK Month 1 Month 2 Month 3 Month 4 Month 5 Month 6 Month 7 Month 8 Month 9 Month 10 Month 11 Month 12 B

AC Totals
Monthly Total
Cumulative Cost (PV)
ACWP (AC) TASK Month 13 Month 14 Month 15
Cumulative Cost (AC)
BCWP (EV) TASK
Cumulative Cost (EV)
BAC=
BCWS (PV)=
ACWP (AC)=
BCWP (EV)=
SV= BCWP-BCWS CV= BCWP-ACWP
Project is $xxK behind schedule Project is $xxxK over budget
SPI= BCWP/BCWS CPI= BCWP/ACWP
For every dollar spent on scheduled
effort we realize $0.xx worth of progress.
For every dollar spent, we realize $0.xx of planned result.
EAC BAC/CPI PM Eval= +10% to -5% EAC
EAC/BAC
$0.00
The PM’s EAC is XX% over/under BAC and is in trouble/not in trouble.

BCWS Gantt

Cumulative Cost (PV)
Cumulative Cost (AC)
Cumulative Cost (EV)

Sheet3

BAC=$XXX,XXX
EAC=$XXX,XXX

2

>

C

alculation Sheet

ob Description

umber)

C)

A

.

ASS

B

E EN

INE M

UNT

2

B

IN PREPARATION

Start 1

$1,440

C

FIN AND LAUNC

LUG LINES

Start 1 3 $1,440 $4,320

D

A 2 3 $1,440

E

D 1 3 $1,440 $4,320

F

Start 2 3 $1,440 $8,640

G

Start 1 2 $1,440

H

G 1 1 $1,440 $1,440

I

E 1 1 $1,440 $1,440

J

I 1 4 $1,440

K

J 1 1 $1,440 $1,440

L

K 1 1 $1,440 $1,440

M

K 1 3 $1,440 $4,320

N

L 1 2 $1,440 $2,880

O

N 1 1 $1,440 $1,440

$1,440

I D J Immediate Predecessors Planned Duration (Weeks) Staff (

N Rate/Person/Week Task Cost (

B A
1 0 E M L G O Start 4 $1,440 $11,520
2.0

F 3 $4,320
3.0 MAR

K H
4.0 INSERTING ENGINE MOUNT $8,640
5.0 ATTACH FINS
6.0 ATTACH SHOCK CORD
7.0 ASSEMBLE NOSE CONE $2,880
8.0 ATTACH PARACHUTE/SHOCK CORD
9.0 ATTACH LAUNCH LUG
10.0 PAINTING THE ROCKET $5,760
11.0 APPLICATION OF DECALS
12.0 APPLYING CLEAR COAT
13.0 DISPLAY NOZZLE ASSEMBLY
14.0 ROCKET PREFLIGHT
15.0 PREPARE FOR TEST LAUNCH
24 weeks Level of Effort
Blended Rate= 11 weeks duration

Performance Sheet

A

B

$0

C

$0

D 4.0 INSERTING ENGINE MOUNT $0
E 5.0 ATTACH FINS $0
F 6.0 ATTACH SHOCK CORD $0
G 7.0 ASSEMBLE NOSE CONE $0
H 8.0 ATTACH PARACHUTE/SHOCK CORD $0
I 9.0 ATTACH LAUNCH LUG $0
J 10.0 PAINTING THE ROCKET $0
K 11.0 APPLICATION OF DECALS $0
L 12.0 APPLYING CLEAR COAT $0
M 13.0 DISPLAY NOZZLE ASSEMBLY $0
N 14.0 ROCKET PREFLIGHT $0
O 15.0 PREPARE FOR TEST LAUNCH $0

$0

$0

$0

$0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

$0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16 AC Totals

A 1.0 ASSEMBLE ENGINE MOUNT $0
B 2.0 FIN PREPARATION $0
C 3.0 MARK FIN AND LAUNCH LUG LINES $0
D 4.0 INSERTING ENGINE MOUNT $0
E 5.0 ATTACH FINS $0
F 6.0 ATTACH SHOCK CORD $0
G 7.0 ASSEMBLE NOSE CONE $0
H 8.0 ATTACH PARACHUTE/SHOCK CORD $0
I 9.0 ATTACH LAUNCH LUG $0
J 10.0 PAINTING THE ROCKET $0
K 11.0 APPLICATION OF DECALS $0
L 12.0 APPLYING CLEAR COAT $0
M 13.0 DISPLAY NOZZLE ASSEMBLY $0
N 14.0 ROCKET PREFLIGHT $0
O 15.0 PREPARE FOR TEST LAUNCH $0
Equipment $0
Material $0
$0

Weekly Total $0 $0 $0

$0 $0 $0

ID

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16

A 1.0 ASSEMBLE ENGINE MOUNT $0
B 2.0 FIN PREPARATION $0
C 3.0 MARK FIN AND LAUNCH LUG LINES $0
D 4.0 INSERTING ENGINE MOUNT $0
E 5.0 ATTACH FINS $0
F 6.0 ATTACH SHOCK CORD $0
G 7.0 ASSEMBLE NOSE CONE $0
H 8.0 ATTACH PARACHUTE/SHOCK CORD $0
I 9.0 ATTACH LAUNCH LUG $0
J 10.0 PAINTING THE ROCKET $0
K 11.0 APPLICATION OF DECALS $0
L 12.0 APPLYING CLEAR COAT $0
M 13.0 DISPLAY NOZZLE ASSEMBLY $0
N 14.0 ROCKET PREFLIGHT $0
O 15.0 PREPARE FOR TEST LAUNCH $0
Equipment $0
Material $0
$0
Weekly Total $0 $0 $0

$0 $0 $0

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16

Cumulative Cost (PV) $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0
Cumulative Cost (AC) $0 $0 $0
Cumulative Cost (EV) $0 $0 $0

0

0

0

0

SV= CV=
SV= $0 CV= $0
SPI= CPI=
SPI= 0 CPI= 0

=

to -5% EAC

EAC = PM Eval=

EAC =

PM Eval= 0% EAC

BCWS (PV) TASK Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16 B

AC Totals
1.0 ASSEMBLE ENGINE MOUNT $0
2.0 FIN PREPARATION
3.0 MARK FIN AND LAUNCH LUG LINES
Equipment
Material
Weekly Total
Cumulative Cost (PV)
ID ACWP (AC) TASK
Cumulative Cost (AC)
BCWP (EV) TASK EV Totals
Cumulative Cost (EV)
BAC=
BCWS (PV)=
ACWP (AC)=
BCWP (EV)=
SV= BCWP-BCWS CV= BCWP-ACWP
Project is $xxK behind schedule Project is $xxK over budget
SPI= BCWP/BCWS CPI= BCWP/ACWP
For every dollar spent on scheduled
effort we realize $0.xx worth of progress.
For every dollar spent, we realize $0.xx of planned result.
EAC BAC/CPI PM Eval= +1

0%
EAC/BAC
$0.00
The PM’s EAC isxx% over/under BAC and is/is not in trouble.

May 22-28
May 29-Jun 4
Jun 5-Jun 11
Jun 12-Jun18
Jun 19-Jun 25
Jun 26-Jul 2
Jul 3-Jul9
Jul 10-Jul 16
Jul 17-Jul23
Jul 24-Jul30
Jul 31-Aug 6
Aug 7-Aug 13

Performance Sheet

Cumulative Cost (PV)
Cumulative Cost (AC)
Cumulative Cost (EV)
BAC=$xxx,xxxx
EAC=$xxx,xxx
Planned Value (PV) Section
Earned Value (EV) Section
Actual Cost (AC) Section
Cumulative or S-Curve Graph
Performance Measures Section

2

>Deliverables

.

ASSEMBLE ENGINE MOUNT

.0 MARK FIN AND LAUNCH LUG LINES

.0 INSERTING ENGINE MOUNT

.0 ATTACH FINS

.0 ATTACH SHOCK CORD

.0 ASSEMBLE NOSE CONE

.0 ATTACH PARACHUTE/SHOCK CORD

.0 ATTACH LAUNCH LUG

.0 PAINTING THE ROCKET

.0 APPLICATION OF DECALS

.0 APPLYING CLEAR COAT

.0 DISPLAY NOZZLE ASSEMBLY

.0 ROCKET PREFLIGHT

.0 PREPARE FOR TEST LAUNCH

1 0
2.0 FIN PREPARATION
3
4
5
6
7
8
9
10
11
12
13
14
15

TITLE

GAUCHITO ROCKET PROJECT
PROJECT WORKBOOK
Doubleclick to open

Hi-Level WBS

, Tube, Assemble Hook

2.0 FIN PREPARATION

1.0 ASSEMBLE ENGINE MOUNT
1.1 Measure, Mark and Cut Engine Tube
1.2 Cut Engine Tube
1.3

Glue
1.3.1 Apply thin line of glue completely around engine at 3/4″ mark
1.3.2 Position Hook per diagram
1.3.3 Insert Engine Hook into 1/8″ Slit on Engine Mount Tube
1.4 Assemble Mylar Ring to Tube
1.5 Assemble Yellow Engine Block to Engine Mount Tube
1.6 Assemble Centering Rings
1.7 Application of Glue Fillets
2.1 Sand/Cut fins
2.2 Cutting Out Fins
2.3 Stack and Sand Fins
3.0 MARK FIN AND LAUNCH LUG LINES
3.1 Cut Tape
3.2 Remove guide, connect fins and lug lines, extend LL line
3.3 Extend Launch Lug Line
4.0 INSERTING ENGINE MOUNT
4.1 Mark inside of tube @ 5/8″ where LL is
4.2 Glue Tube
4.3 Assemble Engine Hook
4.4 Gluing Center Body Ring
5.0 ATTACH FINS
5.1 Attach Fin #1
5.2 Attach Fin #2
5.3 Attach Fin #3
5.4 Attach Fin #4
5.5 Check Fin Alignment
5.6 Allow glue to dry
6.0 ATTACH SHOCK CORD
6.1 Cut out shock cord mount
6.2 First Glue Application
6.3 Second Glue Application
6.4 Squueze and Hold
6.5 Attaching Shock Cord Mount
7.0 ASSEMBLE NOSE CONE
7.1 Glue nose cone
8.0 ATTACH PARACHUTE/SHOCK CORD
8.1 Attach Lines
8.2 Attach Parachute
8.3 Tie Lines
9.0 ATTACH LAUNCH LUG
9.1 Glue launch lines
9.2 Application of Glue Fillets
10.0 PAINTING THE ROCKET
10.1 Apply first coat
10.2 Sand
10.3 Apply final coat
11.0 APPLICATION OF DECALS
11.1 Apply first decal
11.2 Apply second decal
11.3 Apply third decal
11.4 Apply fourth decal
11.5 Apply fifth decal
11.6 Apply sixth Decal
11.7 Apply seventh Decal
12.0 APPLYING CLEAR COAT
12.1 Apply clear coat to entire rocket
13.0 DISPLAY NOZZLE ASSEMBLY
13.1 Spray Nozzle Base White
13.2 Apply Glue
14.0 ROCKET PREFLIGHT
14.1 Prepare Rocket for Preflight
14.2 Spike
14.3 Fold
14.4 Roll
14.5 Reinsert
15.0 PREPARE FOR TEST LAUNCH
15.1 Insert Engine

Activity List

1.0 ASSEMBLE ENGINE MOUNT
1.1 Measure, Mark and Cut Engine Tube

2.0 FIN PREPARATION

3.0 MARK FIN AND LAUNCH LUG LINES

4.0 INSERTING ENGINE MOUNT

5.0 ATTACH FINS

6.0 ATTACH SHOCK CORD

7.0 ASSEMBLE NOSE CONE

8.0 ATTACH PARACHUTE/SHOCK CORD

9.0 ATTACH LAUNCH LUG

10.0 PAINTING THE ROCKET

11.0 APPLICATION OF DECALS

12.0 APPLYING CLEAR COAT

13.0 DISPLAY NOZZLE ASSEMBLY

14.0 ROCKET PREFLIGHT

14.2 Spike

14.3 Fold

14.4 Roll

15.0 PREPARE FOR TEST LAUNCH

1.1.1 Lay ruler along engine tube
-1.1.2 Measure engine from left of engine tube tube @ 1/8″
-1.1.3 Mark left end of Engine Tube @ 1/8′
-1.1.4 Measure engine from left of engine tube @ 3/4″
-1.1.5 Mark from left of EngineTube @ 3/4″
-1.1.6 Measure engine tube from left of engine tube @ 11/2″
-1.1.7 Mark from left of Engine Tube @ 1 1/2″
-1.2 Cut Engine Tube
-1.2.1 Cut Slit of 1/8″ @ 1 1/2 inch Mark on Engine Tube
-1.3 Glue, Tube, Assemble Hook
-1.3.1 Apply thin line of glue completely around engine at 3/4″ mark
-1.3.2 Position Hook per diagram
-1.3.3 Insert Engine Hook into 1/8″ Slit on Engine Mount Tube
-1.4 Assemble Mylar Ring to Tube
-1.4.1 Slide Mylar ring onto Engline Mount tube at 3/4″ mark

1.4.2 Let Dry
-1.5 Assemble Yellow Engine Block to Engine Mount Tube

1.5.1 Apply glue inside front of Engine Mount tube

1.5.2 Insert Yellow Engine Block flush with the right end per diagram

1.5.3 Let Dry
-1.6 Assemble Centering Rings

1.6.1 Remove Centering rings from card with modeling knife
-1.6.2 Apply thin line of Glue around engine mount tube @ 1/8″ mark
-1.6.3 Slide notched Centering Ring onto glued line @ 1/8″ mark

1.6.4 Let Glue Set

1.6.5 Apply thin line of Glue to opposite side of notched center ring flush with end of engine mount tube
-1.6.6 Slide unnotched Centering Ring in place over glue flush with end of engine tube mount

1.6.7 Let Dry
-1.7 Application of Glue Fillets

1.7.1 Apply Glue Fillets to both sides of Centering Rings for reinforcement

1.7.2 Let Dry
-2.1 Sand/Cut fins

2.1.1 Sand Laser Cut Balsa Sheet w/Fine Sandpaper
-2.2 Cutting Out Fins
2.2.1 Cut out fin #1 w/modeling knife
2.2.2 Cut out fin #2 w/modeling knife
2.2.3 Cut out fin #3 w/ modeling knife
2.2.4 Cut out fin #4 w/modeling knife
-2.3 Stack and Sand Fins

2.3.1 Stack Fins

2.3.2 Sand Edges of fins

3.1 Cut – Tape
3.1.1 Cut out tube marking guide

3.1.2 Tape tube marking guide around body tube

3.1.3 Mark body tube at arrows

3.1.4 Mark Launch Lug Line as LL on Body tube
-3.2 Remove guide, connect fins and lug lines, extend LL line

3.2.1 Remove Tube Marking guide from body tube

3.2.2 Connect Fins using door frame

3.2.3 Connect launch lug lines using door frame
-3.3 Extend Launch Lug Line
-3.3.1 Extend launch lug line 3 3/4″ from end of tube
-4.1 Mark inside of tube @ 5/8″ where LL is
-4.1.1 Measure inside tube to 5/8″ position on tube
-4.1.2 Mark inside tube at 5/8″
-4.2 Glue Tube

4.2.1 Measure inside rear of body tube to 1 3/4′ position on tube
-4.2.2 Use finger to smear glue 1 3/4″ inside rear of body tube along LL.
-4.3 Assemble Engine Hook

4.3.1 Align engine hook with LL line
-4.3.2 Insert engine mount into body tube until centering ring is even w/the 5/8″ glue mark

4.3.3 Let Dry
-4.4 Gluing Center Body Ring

4.4.1 Locate scrap piece of balsa to apply glue

4.4.2 Apply glue to centering/body tube joint

4.4.3 Let Dry
-5.1 Attach Fin #1

5.1.1 Apply thin layer of glue to edge of fin

5.1.2 Allow to dry (1 minute for model)

5.1.3 Apply second layer of glue to edge of fin

5.1.4 Attach Fin to body tube along one of fin lines flush w/end
-5.2 Attach Fin #2

5.2.1 Apply thin layer of glue to edge of fin#2

5.2.2 Allow to dry (1 minute for model)

5.2.3 Apply second layer of glue to edge of fin #2

5.2.4 Attach Fin #2 to body tube along one of fin lines flush w/end
-5.3 Attach Fin #3

5.3.1 Apply thin layer of glue to edge of fin #3

5.3.2 Allow to dry (1 minute for model)

5.3.3 Apply second layer of glue to edge of fin #3

5.3.4 Attach Fin #3 to body tube along one of fin lines flush w/end
-5.4 Attach Fin #4

5.4.1 Apply thin layer of glue to edge of fin #4

5.4.2 Allow to dry (1 minute for model)

5.4.3 Apply second layer of glue to edge of fin #4

5.4.4 Attach Fin #4 to body tube along one of fin lines flush w/end
-5.5 Check Fin Alignment

5.5.1 Check Fin #1 Alignment as shown in diagram

5.5.2 Check Fin #2 Alignment as shown in diagram

5.5.3 Check Fin #3 Alignment as shown in diagram

5.5.4 Check Fin #4 Alignment as shown in diagram
-5.6 Allow glue to dry

5.6.1 Let Glue Set

5.6.2 Stand Rocket on end

5.6.3 let glue dries completely
-6.1 Cut out shock cord mount

6.1.1 Cut out shock cord from front page
-6.2 First Glue Application

6.2.1 Attach shock cord to shock cord mount

6.2.2 Apply glue to shock cord mount

6.2.3 Fold edge of shock cord mount forward over glued shock cord
-6.3 Second Glue Application

6.3.1 Apply glue to shock cord mount

6.3.2 Fold forward again-see diagram for clarification
-6.4 Squueze and Hold

6.4.1 Squeeze shock cord/shock cord mount tightly

6.4.2 Hold for 1 minute
-6.5 Attaching Shock Cord Mount
-6.5.1 Glue mount 1″ inside body tube

6.5.2 Hold until glue sets

6.5.3 Let Dry Completely
-7.1 Glue nose cone
-7.1.1 Apply plastic cememt to inside rim of nose cone

7.1.2 Press Nose Cone Insert into place over plastic cement inside of nose cone rim
-7.1.3 Let Dry Completely
-8.1 Attach Lines
-8.1.1 Pass shroud line on parachute through eyelit
-8.2 Attach Parachute
-8.2.1 Pass parachute through loop in shroud-look to diagram for clarification
-8.3 Tie Lines

8.3.1 Tie shock cord to nose cone using a double knot
-9.1 Glue launch lines
-9.1.1 Glue LL centerd onto LL Line on rocket body
-9.2 Application of Glue Fillets

9.2.1 Apply glue fillets along launch lug

9.2.2 Apply glue fillets along fin/body tube joints

9.2.3 Smooth each fillet with finger
-9.2.4 Let glue dry completely
-10.1 Apply first coat

10.1.1 Spray rocket with white primer

10.1.2 Let Dry
-10.2 Sand

10.1.2 Sand entire rocket
-10.3 Apply final coat
-10.3.1 Spray completed rocket with white second coat of primer
-10.3.2 Let Dry

10.3.3 Spray Nose Cone with Copper paint

10.3.4 Let Dry
-11.1 Apply first decal

11.1.1 Remove First decal from back sheet
-11.1.2 Place on Rocket where indicated
-11.1.3 Rub decal to remove bubbles
-11.2 Apply second decal

11.2.1 Remove second decal from backing sheet

11.2.2 Place on Rocket where indicated

11.2.3 Rub decal to remove bubbles
-11.3 Apply third decal
-11.3.1 Remove third decal from backing sheet

11.3.2 Place on Rocket where indicated

11.3.3 Rub decal to remove bubbles
-11.4 Apply fourth decal

11.4.1 Remove fourth decal from backing sheet

11.4.2 Place on Rocket where indicated

11.4.3 Rub decal to remove bubbles
-11.5 Apply fifth decal

11.5.1 Remove fifth decal from backing sheet

11.5.2 Place on Rocket where indicated
-11.5.3 Rub decal to remove bubbles
-11.6 Apply sixth Decal
-11.6.1 Remove sixth decal from backing sheet

11.6.2 Place on Rocket where indicated

11.6.3 Rub decal to remove bubbles
-11.7 Apply seventh Decal

11.7.1 Remove seventh decal from backing sheet

11.7.2 Place on Rocket where indicated
-11.7.3 Rub decal to remove bubbles
-12.1 Apply clear coat to entire rocket
12.1.1 Apply clear coat to entire rocket
12.1.2 Dry Completely
-13.1 Spray Nozzle Base White

13.1.1 Paint Nozzle #1 w/Silver Paint Pen

13.1.2 Paint Nozzle #2 w/ Silver Paint Pen

13.1.3 Paint Nozzle #3 w/ Silver Paint Pen

13.1.4 Paint Nozzle #4 w/ Silver Paint Pen
-13.1.5 Allow to dry
-13.2 Apply Glue
-13.2.1 Apply glue to tab on nozzle #1

13.2.2 Place Nozzle #1 into hole on base
-13.2.3 Apply glue to tab on nozzle #2
-13.2.4 Place Nozzle #2 into hole on base
-13.2.5 Apply glue to tab on nozzle #3
-13.2.6 Place Nozzle #3 into hole on base
-13.2.7 Apply glue to tab on nozzle #4
-13.2.8 Place Nozzle #4 into hole on base
14.1 prepare

14.1.1 Remove Nose Cone from Rocket

14.1.2 Locate recovery wadding

14.1.3 Insert 4-5 loosely crumpled squares of recovery wadding

14.2.1 Pull parachute into a spike-see diagram for clarification

14.3.1 Fold parachute according to diagram

14.4.1 Roll parachute according to diagram
14.5 Re-insert
-14.5.1 Wrap lines loosly around rolled parachute-see diagram for clarification

14.5.2 Insert parachute into body tube of rocket

14.5.3 Insert shock cord into body tube of rocket

14.5.4 Insert nose cone into body tube of rocket
-15.1 Insert Engine

15.1.1 Remove engine

15.1.2 Insert tip to touch propellant

15.1.3 Insert engine into rocket

Decomposed WBS

1.0 ASSEMBLE ENGINE MOUNT

1.1.1 Lay ruler along engine tube

1.2 Cut Engine Tube

1.3.2 Position Hook per diagram

1.4 Assemble Mylar Ring to Tube

1.4.2 Let Dry

1.5 Assemble Yellow Engine Block to Engine Mount Tube

1.5.1 Apply glue inside front of Engine Mount tube
1.5.2 Insert Yellow Engine Block flush with the right end per diagram
1.5.3 Let Dry

1.6 Assemble Centering Rings

1.6.1 Remove Centering rings from card with modeling knife
1.6.4 Let Glue Set
1.6.5 Apply thin line of Glue to opposite side of notched center ring flush with end of engine mount tube
1.6.7 Let Dry

1.7 Application of Glue Fillets

1.7.1 Apply Glue Fillets to both sides of Centering Rings for reinforcement
1.7.2 Let Dry

2.0 FIN PREPARATION
2.1 Sand/Cut fins

2.1.1 Sand Laser Cut Balsa Sheet w/Fine Sandpaper

2.2 Cutting Out Fins
2.2.1 Cut out fin #1 w/modeling knife
2.2.2 Cut out fin #2 w/modeling knife
2.2.3 Cut out fin #3 w/ modeling knife
2.2.4 Cut out fin #4 w/modeling knife
2.3 Stack and Sand Fins

2.3.1 Stack Fins
2.3.2 Sand Edges of fins

3.0 MARK FIN AND LAUNCH LUG LINES

3.1 Cut – Tape
3.1.1 Cut out tube marking guide
3.1.2 Tape tube marking guide around body tube
3.1.3 Mark body tube at arrows
3.1.4 Mark Launch Lug Line as LL on Body tube
3.2.1 Remove Tube Marking guide from body tube
3.2.2 Connect Fins using door frame
3.2.3 Connect launch lug lines using door frame

3.3 Extend Launch Lug Line

4.0 INSERTING ENGINE MOUNT

4.2 Glue Tube

4.2.1 Measure inside rear of body tube to 1 3/4′ position on tube

4.3 Assemble Engine Hook

4.3.1 Align engine hook with LL line
4.3.3 Let Dry

4.4 Gluing Center Body Ring

4.4.1 Locate scrap piece of balsa to apply glue
4.4.2 Apply glue to centering/body tube joint
4.4.3 Let Dry

5.0 ATTACH FINS
5.1 Attach Fin #1

5.1.1 Apply thin layer of glue to edge of fin
5.1.2 Allow to dry (1 minute for model)
5.1.3 Apply second layer of glue to edge of fin
5.1.4 Attach Fin to body tube along one of fin lines flush w/end

5.2 Attach Fin #2

5.2.1 Apply thin layer of glue to edge of fin#2
5.2.2 Allow to dry (1 minute for model)
5.2.3 Apply second layer of glue to edge of fin #2
5.2.4 Attach Fin #2 to body tube along one of fin lines flush w/end

5.3 Attach Fin #3

5.3.1 Apply thin layer of glue to edge of fin #3
5.3.2 Allow to dry (1 minute for model)
5.3.3 Apply second layer of glue to edge of fin #3
5.3.4 Attach Fin #3 to body tube along one of fin lines flush w/end

5.4 Attach Fin #4

5.4.1 Apply thin layer of glue to edge of fin #4
5.4.2 Allow to dry (1 minute for model)
5.4.3 Apply second layer of glue to edge of fin #4
5.4.4 Attach Fin #4 to body tube along one of fin lines flush w/end

5.5 Check Fin Alignment

5.5.1 Check Fin #1 Alignment as shown in diagram
5.5.2 Check Fin #2 Alignment as shown in diagram
5.5.3 Check Fin #3 Alignment as shown in diagram
5.5.4 Check Fin #4 Alignment as shown in diagram

5.6 Allow glue to dry

5.6.1 Let Glue Set
5.6.2 Stand Rocket on end
5.6.3 let glue dries completely

6.0 ATTACH SHOCK CORD
6.1 Cut out shock cord mount

6.1.1 Cut out shock cord from front page

6.2 First Glue Application

6.2.1 Attach shock cord to shock cord mount
6.2.2 Apply glue to shock cord mount
6.2.3 Fold edge of shock cord mount forward over glued shock cord

6.3 Second Glue Application

6.3.1 Apply glue to shock cord mount
6.3.2 Fold forward again-see diagram for clarification
6.4.1 Squeeze shock cord/shock cord mount tightly
6.4.2 Hold for 1 minute

6.5 Attaching Shock Cord Mount

6.5.2 Hold until glue sets
6.5.3 Let Dry Completely

7.0 ASSEMBLE NOSE CONE
7.1 Glue nose cone

7.1.2 Press Nose Cone Insert into place over plastic cement inside of nose cone rim

8.0 ATTACH PARACHUTE/SHOCK CORD
8.1 Attach Lines

8.2 Attach Parachute

8.3 Tie Lines

8.3.1 Tie shock cord to nose cone using a double knot

9.0 ATTACH LAUNCH LUG
9.1 Glue launch lines

9.2 Application of Glue Fillets

9.2.1 Apply glue fillets along launch lug
9.2.2 Apply glue fillets along fin/body tube joints
9.2.3 Smooth each fillet with finger

10.0 PAINTING THE ROCKET
10.1 Apply first coat

10.1.1 Spray rocket with white primer
10.1.2 Let Dry

10.2 Sand

10.1.2 Sand entire rocket

10.3 Apply final coat

10.3.3 Spray Nose Cone with Copper paint
10.3.4 Let Dry

11.0 APPLICATION OF DECALS
11.1 Apply first decal

11.1.1 Remove First decal from back sheet

11.2 Apply second decal

11.2.1 Remove second decal from backing sheet
11.2.2 Place on Rocket where indicated
11.2.3 Rub decal to remove bubbles

11.3 Apply third decal

11.3.2 Place on Rocket where indicated
11.3.3 Rub decal to remove bubbles

11.4 Apply fourth decal

11.4.1 Remove fourth decal from backing sheet
11.4.2 Place on Rocket where indicated
11.4.3 Rub decal to remove bubbles

11.5 Apply fifth decal

11.5.1 Remove fifth decal from backing sheet
11.5.2 Place on Rocket where indicated

11.6 Apply sixth Decal

11.6.2 Place on Rocket where indicated
11.6.3 Rub decal to remove bubbles
11.7.1 Remove seventh decal from backing sheet
11.7.2 Place on Rocket where indicated

12.0 APPLYING CLEAR COAT
12.1 Apply clear coat to entire rocket

12.1.1 Apply clear coat to entire rocket
12.1.2 Dry Completely

13.0 DISPLAY NOZZLE ASSEMBLY
13.1 Spray Nozzle Base White

13.1.1 Paint Nozzle #1 w/Silver Paint Pen
13.1.2 Paint Nozzle #2 w/ Silver Paint Pen
13.1.3 Paint Nozzle #3 w/ Silver Paint Pen
13.1.4 Paint Nozzle #4 w/ Silver Paint Pen

13.2 Apply Glue

13.2.2 Place Nozzle #1 into hole on base

14.0 ROCKET PREFLIGHT
14.1 Prepare Rocket for Preflight

14.1.1 Remove Nose Cone from Rocket
14.1.2 Locate recovery wadding
14.1.3 Insert 4-5 loosely crumpled squares of recovery wadding

14.2 Spike

14.2.1 Pull parachute into a spike-see diagram for clarification

14.3 Fold

14.3.1 Fold parachute according to diagram

14.4 Roll

14.4.1 Roll parachute according to diagram

14.5 Re-insert

14.5.2 Insert parachute into body tube of rocket
14.5.3 Insert shock cord into body tube of rocket
14.5.4 Insert nose cone into body tube of rocket

15.1 Insert Engine

15.1.1 Remove engine
15.1.2 Insert tip to touch propellant
15.1.3 Insert engine into rocket
1.1 Measure, Mark and Cut Engine Tube “
1.1.2 Measure engine from left of engine tube @ 1/8″””
1.1.3 Mark left end of engine Tube @ 1/8′
1.1.4 Measure engine from left of engine tube @ 3/4″””
1.1.5 Mark from left of engine tube @ 3/4″” “
1.1.6 Measure engine tube from left of engine tube @ 11/2″””
1.1.7 Mark from left of engine tube @ 1 1/2″””
1.2.1 Cut Slit of 1/8″” @ 1 1/2 inch Mark on Engine Tube”
1.3 Glue, Tube, Assemble Hook “
1.3.1 Apply thin line of glue completely around engine at 3/4″” mark”
1.3.3 Insert Engine Hook into 1/8″” Slit on Engine Mount Tube”
1.4.1 Slide Mylar ring onto Engine Mount tube at 3/4″” mark “
1.6.2 Apply thin line of Glue around engine mount tube @ 1/8″” mark”
1.6.3 Slide notched Centering Ring onto glued line @ 1/8″” mark”
1.6.6 Slide un-notched Centering Ring in place over glue flush with end of engine tube mount
3.2 Remove guide, connect fins and lug lines, extend LL line”
3.3.1 Extend launch lug line 3 3/4″” from end of tube”
4.1 Mark inside of tube @ 5/8″” where LL is”
4.1.1 Measure inside tube to 5/8″” position on tube”
4.1.2 Mark inside tube at 5/8″””
4.2.2 Use finger to smear glue 1 3/4″” inside rear of body tube along LL.”
4.3.2 Insert engine mount into body tube until centering ring is even w/the 5/8″” glue mark”
6.4 Squeeze and Hold
6.5.1 Glue mount 1″” inside body tube”
7.1.1 Apply plastic cement to inside rim of nose cone
7.1.3 Let Dry Completely
8.1.1 Pass shroud line on parachute through eyelet
8.2.1 Pass parachute through loop in shroud-look to diagram for clarification
9.1.1 Glue LL centered onto LL Line on rocket body
9.2.4 Let glue dry completely
10.3.1 Spray completed rocket with white second coat of primer
10.3.2 Let Dry
11.1.2 Place on Rocket where indicated
11.1.3 Rub decal to remove bubbles
11.3.1 Remove third decal from backing sheet
11.5.3 Rub decal to remove bubbles
11.6.1 Remove sixth decal from backing sheet
11.7 Apply seventh Decal
11.7.3 Rub decal to remove bubbles
13.1.5 Allow to dry
13.2.1 Apply glue to tab on nozzle #1
13.2.3 Apply glue to tab on nozzle #2
13.2.4 Place Nozzle #2 into hole on base
13.2.5 Apply glue to tab on nozzle #3
13.2.6 Place Nozzle #3 into hole on base
13.2.7 Apply glue to tab on nozzle #4
13.2.8 Place Nozzle #4 into hole on base
14.5.1 Wrap lines loosely around rolled parachute-see diagram for clarification
15.0 PREPARE FOR TEST LAUNCH

Cost

Estimate

Estimate

1.0 ASSEMBLE ENGINE MOUNT 14

7 4 0 0 0 0 0

1.1 Measure, Mark and Cut Engine Tube ” 5 30 0 0 0 0 0 0 0 0
1.1.1 Lay ruler along engine tube 5
1.1.2 Measure engine from left of engine tube @ 1/8″”” 5
1.1.3 Mark left end of engine Tube @ 1/8′ 5
1.1.4 Measure engine from left of engine tube @ 3/4″”” 5
1.1.5 Mark from left of engine tube @ 3/4″” ” 5
1.1.6 Measure engine tube from left of engine tube @ 11/2″”” 5
1.1.7 Mark from left of engine tube @ 1 1/2″”” 5
1.2 Cut Engine Tube 0 0 0 2 0 0 0 0 0 0
1.2.1 Cut Slit of 1/8″” @ 1 1/2 inch Mark on Engine Tube” 2
1.3 Glue, Tube, Assemble Hook ” 5 0 2 0 0 0 0 0 0 0
1.3.1 Apply thin line of glue completely around engine at 3/4″” mark” 2
1.3.2 Position Hook per diagram 2
1.3.3 Insert Engine Hook into 1/8″” Slit on Engine Mount Tube” 3
1.4 Assemble Mylar Ring to Tube 1 0 0 0 0 0 0 0 0 8
1.4.1 Slide Mylar ring onto Engine Mount tube at 3/4″” mark ” 1
1.4.2 Let Dry 8
1.5 Assemble Yellow Engine Block to Engine Mount Tube 1 0 1 0 0 0 0 0 0 8
1.5.1 Apply glue inside front of Engine Mount tube 1
1.5.2 Insert Yellow Engine Block flush with the right end per diagram 1
1.5.3 Let Dry 8
1.6 Assemble Centering Rings 2 0 2 2 0 0 0 0 0

1.6.1 Remove Centering rings from card with modeling knife 2
1.6.2 Apply thin line of Glue around engine mount tube @ 1/8″” mark” 1
1.6.3 Slide notched Centering Ring onto glued line @ 1/8″” mark” 1
1.6.4 Let Glue Set 8
1.6.5 Apply thin line of Glue to opposite side of notched center ring flush with end of engine mount tube 1
1.6.6 Slide un-notched Centering Ring in place over glue flush with end of engine tube mount 1
1.6.7 Let Dry 8
1.7 Application of Glue Fillets 0 0 2 0 0 0 0 0 0 8
1.7.1 Apply Glue Fillets to both sides of Centering Rings for reinforcement 2
1.7.2 Let Dry 8
2.0 FIN PREPARATION 2 0 0 12 16 0 0 0 0 0 30
2.1 Sand/Cut fins 0 0 0 0 8 0 0 0 0 0
2.1.1 Sand Laser Cut Balsa Sheet w/Fine Sandpaper 8
2.2 Cutting Out Fins 0 0 0 12 0 0 0 0 0 0
2.2.1 Cut out fin #1 w/modeling knife 3
2.2.2 Cut out fin #2 w/modeling knife 3
2.2.3 Cut out fin #3 w/ modeling knife 3
2.2.4 Cut out fin #4 w/modeling knife 3
2.3 Stack and Sand Fins 2 0 0 0 8 0 0 0 0 0
2.3.1 Stack Fins 2
2.3.2 Sand Edges of fins 8
3.0 MARK FIN AND LAUNCH LUG LINES

12 0 2 0 0 0 0 0 0

3.1 Cut – Tape 3 8 0 2 0 0 0 0 0 0

2

3.1.2 Tape tube marking guide around body tube 3
3.1.3 Mark body tube at arrows 4
3.1.4 Mark Launch Lug Line as LL on Body tube 4
3.2 Remove guide, connect fins and lug lines, extend LL line” 16 0 0 0 0 0 0 0 0 0
3.2.1 Remove Tube Marking guide from body tube 4
3.2.2 Connect Fins using door frame 4
3.2.3 Connect launch lug lines using door frame 8
3.3 Extend Launch Lug Line 0 4 0 0 0 0 0 0 0 0
3.3.1 Extend launch lug line 3 3/4″” from end of tube” 4
4.0 INSERTING ENGINE MOUNT 11 10 6 0 0 0 0 0 0 16

4.1 Mark inside of tube @ 5/8″” where LL is” 0 7 0 0 0 0 0 0 0 0
4.1.1 Measure inside tube to 5/8″” position on tube” 4
4.1.2 Mark inside tube at 5/8″”” 3
4.2 Glue Tube 0 3 2 0 0 0 0 0 0 0
4.2.1 Measure inside rear of body tube to 1 3/4′ position on tube 3
4.2.2 Use finger to smear glue 1 3/4″” inside rear of body tube along LL.” 2
4.3 Assemble Engine Hook 10 0 0 0 0 0 0 0 0 8
4.3.1 Align engine hook with LL line 5
4.3.2 Insert engine mount into body tube until centering ring is even w/the 5/8″” glue mark” 5
4.3.3 Let Dry 8
4.4 Gluing Center Body Ring 1 0 4 0 0 0 0 0 0 8
4.4.1 Locate scrap piece of balsa to apply glue 1
4.4.2 Apply glue to centering/body tube joint 4
4.4.3 Let Dry 8
5.0 ATTACH FINS

16 20 0 0 0 0 0 0

5.1 Attach Fin #1 4 0 5 0 0 0 0 0 0 1
5.1.1 Apply thin layer of glue to edge of fin 3
5.1.2 Allow to dry (1 minute for model) 1
5.1.3 Apply second layer of glue to edge of fin 2
5.1.4 Attach Fin to body tube along one of fin lines flush w/end 4
5.2 Attach Fin #2 4 0 5 0 0 0 0 0 0 1
5.2.1 Apply thin layer of glue to edge of fin#2 3
5.2.2 Allow to dry (1 minute for model) 1
5.2.3 Apply second layer of glue to edge of fin #2 2
5.2.4 Attach Fin #2 to body tube along one of fin lines flush w/end 4
5.3 Attach Fin #3 4 0 5 0 0 0 0 0 0 1
5.3.1 Apply thin layer of glue to edge of fin #3 3
5.3.2 Allow to dry (1 minute for model) 1
5.3.3 Apply second layer of glue to edge of fin #3 2
5.3.4 Attach Fin #3 to body tube along one of fin lines flush w/end 4
5.4 Attach Fin #4 4 0 5 0 0 0 0 0 0 1
5.4.1 Apply thin layer of glue to edge of fin #4 3
5.4.2 Allow to dry (1 minute for model) 1
5.4.3 Apply second layer of glue to edge of fin #4 2
5.4.4 Attach Fin #4 to body tube along one of fin lines flush w/end 4
5.5 Check Fin Alignment 0 16 0 0 0 0 0 0 0 0
5.5.1 Check Fin #1 Alignment as shown in diagram 4
5.5.2 Check Fin #2 Alignment as shown in diagram 4
5.5.3 Check Fin #3 Alignment as shown in diagram 4
5.5.4 Check Fin #4 Alignment as shown in diagram 4
5.6 Allow glue to dry 4 0 0 0 0 0 0 0 0 13
5.6.1 Let Glue Set 5
5.6.2 Stand Rocket on end 4
5.6.3 let glue dries completely 8
6.0 ATTACH SHOCK CORD 16 0 19 5 0 0 0 0 0 8

6.1 Cut out shock cord mount 0 0 0 5 0 0 0 0 0 0
6.1.1 Cut out shock cord from front page 5
6.2 First Glue Application 8 0 4 0 0 0 0 0 0 0
6.2.1 Attach shock cord to shock cord mount 4
6.2.2 Apply glue to shock cord mount 4
6.2.3 Fold edge of shock cord mount forward over glued shock cord 4
6.3 Second Glue Application 4 0 4 0 0 0 0 0 0 0
6.3.1 Apply glue to shock cord mount 4
6.3.2 Fold forward again-see diagram for clarification 4
6.4 Squeeze and Hold 0 0 6 0 0 0 0 0 0 0
6.4.1 Squeeze shock cord/shock cord mount tightly 2
6.4.2 Hold for 1 minute 4
6.5 Attaching Shock Cord Mount 4 0 5 0 0 0 0 0 0 8
6.5.1 Glue mount 1″” inside body tube” 4 4
6.5.2 Hold until glue sets 1
6.5.3 Let Dry Completely 8
7.0 ASSEMBLE NOSE CONE 4 0 4 0 0 0 0 0 0 8 16
7.1 Glue nose cone 4 0 4 0 0 0 0 0 0 8
7.1.1 Apply plastic cement to inside rim of nose cone 4
7.1.2 Press Nose Cone Insert into place over plastic cement inside of nose cone rim 4
7.1.3 Let Dry Completely 8
8.0 ATTACH PARACHUTE/SHOCK CORD

0 0 0 0 0 0 0 0 0 18

8.1 Attach Lines 7 0 0 0 0 0 0 0 0 0
8.1.1 Pass shroud line on parachute through eyelet 7
8.2 Attach Parachute 5 0 0 0 0 0 0 0 0 0
8.2.1 Pass parachute through loop in shroud-look to diagram for clarification 5
8.3 Tie Lines 6 0 0 0 0 0 0 0 0 0
8.3.1 Tie shock cord to nose cone using a double knot 6
9.0 ATTACH LAUNCH LUG 0 0

0 0 0 0 0 0 8

9.1 Glue launch lines 0 0 4 0 0 0 0 0 0 0
9.1.1 Glue LL centered onto LL Line on rocket body 4
9.2 Application of Glue Fillets 0 0 20 0 0 0 0 0 0 8
9.2.1 Apply glue fillets along launch lug 4
9.2.2 Apply glue fillets along fin/body tube joints 12
9.2.3 Smooth each fillet with finger 4
9.2.4 Let glue dry completely 8
10.0 PAINTING THE ROCKET 0 0 0 0 1 16 8 48 0 24

10.1 Apply first coat 0 0 0 0 0 0 8 0 0 8
10.1.1 Spray rocket with white primer 8
10.1.2 Let Dry 8
10.2 Sand 0 0 0 0 1 16 0 0 0 0
10.1.2 Sand entire rocket 1 16
10.3 Apply final coat 0 0 0 0 0 0 0 48 0 16
10.3.1 Spray completed rocket with white second coat of primer 16
10.3.2 Let Dry 8
10.3.3 Spray Nose Cone with Copper paint 32
10.3.4 Let Dry 8
11.0 APPLICATION OF DECALS 0

0 0 0 0 0 0 0 0 35

11.1 Apply first decal 0 5 0 0 0 0 0 0 0 0
11.1.1 Remove First decal from back sheet 1
11.1.2 Place on Rocket where indicated 3
11.1.3 Rub decal to remove bubbles 1
11.2 Apply second decal 0 5 0 0 0 0 0 0 0 0
11.2.1 Remove second decal from backing sheet 1
11.2.2 Place on Rocket where indicated 3
11.2.3 Rub decal to remove bubbles 1
11.3 Apply third decal 0 5 0 0 0 0 0 0 0 0
11.3.1 Remove third decal from backing sheet 1
11.3.2 Place on Rocket where indicated 3
11.3.3 Rub decal to remove bubbles 1
11.4 Apply fourth decal 0 5 0 0 0 0 0 0 0 0
11.4.1 Remove fourth decal from backing sheet 1
11.4.2 Place on Rocket where indicated 3
11.4.3 Rub decal to remove bubbles 1
11.5 Apply fifth decal 0 5 0 0 0 0 0 0 0 0
11.5.1 Remove fifth decal from backing sheet 1
11.5.2 Place on Rocket where indicated 3
11.5.3 Rub decal to remove bubbles 1
11.6 Apply sixth Decal 0 5 0 0 0 0 0 0 0 0
11.6.1 Remove sixth decal from backing sheet 1
11.6.2 Place on Rocket where indicated 3
11.6.3 Rub decal to remove bubbles 1
11.7 Apply seventh Decal 0 5 0 0 0 0 0 0 0 0
11.7.1 Remove seventh decal from backing sheet 1
11.7.2 Place on Rocket where indicated 3
11.7.3 Rub decal to remove bubbles 1
12.0 APPLYING CLEAR COAT 0 0 0 0 0 0 0 8 0 8 16
12.1 Apply clear coat to entire rocket 0 0 0 0 0 0 0 8 0 8
12.1.1 Apply clear coat to entire rocket 8
12.1.2 Dry Completely 8
13.0 DISPLAY NOZZLE ASSEMBLY 8 0 8 0 0 0 9 0 0 8 33
13.1 Spray Nozzle Base White 0 0 0 0 0 0 9 0 0 8
13.1.1 Paint Nozzle #1 w/Silver Paint Pen 2
13.1.2 Paint Nozzle #2 w/ Silver Paint Pen 2
13.1.3 Paint Nozzle #3 w/ Silver Paint Pen 2
13.1.4 Paint Nozzle #4 w/ Silver Paint Pen 3
13.1.5 Allow to dry 8
13.2 Apply Glue 8 0 8 0 0 0 0 0 0 0
13.2.1 Apply glue to tab on nozzle #1 2
13.2.2 Place Nozzle #1 into hole on base 2
13.2.3 Apply glue to tab on nozzle #2 2
13.2.4 Place Nozzle #2 into hole on base 2
13.2.5 Apply glue to tab on nozzle #3 2
13.2.6 Place Nozzle #3 into hole on base 2
13.2.7 Apply glue to tab on nozzle #4 2
13.2.8 Place Nozzle #4 into hole on base 2
14.0 ROCKET PREFLIGHT

0 0 0 0 0 0 0 0 0 42

14.1 Prepare Rocket for Preflight 13 0 0 0 0 0 0 0 0 0
14.1.1 Remove Nose Cone from Rocket 6
14.1.2 Locate recovery wadding 1
14.1.3 Insert 4-5 loosely crumpled squares of recovery wadding 6
14.2 Spike 4 0 0 0 0 0 0 0 0 0
14.2.1 Pull parachute into a spike-see diagram for clarification 4
14.3 Fold 4 0 0 0 0 0 0 0 0 0
14.3.1 Fold parachute according to diagram 4
14.4 Roll 4 0 0 0 0 0 0 0 0 0
14.4.1 Roll parachute according to diagram 4
14.5 Re-insert 17 0 0 0 0 0 0 0 0 0
14.5.1 Wrap lines loosely around rolled parachute-see diagram for clarification 5
14.5.2 Insert parachute into body tube of rocket 6
14.5.3 Insert shock cord into body tube of rocket 2
14.5.4 Insert nose cone into body tube of rocket 4
15.0 PREPARE FOR TEST LAUNCH 0 0 0 0 0 0 0 0 32 0 32
15.1 Insert Engine 0 0 0 0 0 0 0 0 32 0
15.1.1 Remove engine 10
15.1.2 Insert tip to touch propellant 10
15.1.3 Insert engine into rocket 12

S

17 16 17

32

643

.00

.00

$40.00 $25.00

$25.00 $30.00

$425.00

40

18 19 16

33 15 12 7

6 5 3

5 5 3

20 16 20

24

1 16 8 48

35

8 8 9 8

42

32

Resource types – estimates in man-hours for

Duration
TASKS Fitter Draftsman Gluer Cutter SanderI SanderII Painter I Painter II Engineer Dummy
30 40 95
16
19 33
3.1.2 Cut out tube marking guide
43
20 17 73
48
18
24 32
97
35
42
RESOURCE

TOTAL 154 103 88 23 56 137 643
Add resource totals as cross check
RESOURCE HOURLY RATES $50 $40.00 $25 $30.00 $55.00 $36 BLENDED RATES
RESOURCE COSTS $7,700.00 $4,120.00 $2,200.00 $920.00 $425.00 $480.00 $1,680.00 $1,760.00 $19,710.00
Number Staff Hours
Week-1 27
Week-2
Week-3
Week-4
Week-5
Week-6
Week-7
Week-8
Week-9
Week-10
Week-11

Spend Plan-Baseline

$4,320 $4,320

0

$1,440 $5,760

$1,440

$0

$0 $0 $0 $0 $0

/

$0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $1,025

TOTAL

$4,320 $4,320

$0 $0 $0 $0 $0

$38,310

$143,530 $143,530 $143,530 $143,530 $143,530 $143,530

$143,530

CATEGORY Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16
Labor $21,600 $11,520 $4,320 $1,

44 $5,760 $2,880 $64,800
Material $15,685 $2,500 $5,800 $0 $375 $270 $650 $1,875 $550 $50,000 $77,705
Equipment $1,025
parts
$38,310 $14,020 $10,120 $1,815 $6,030 $2,090 $7,635 $3,430 $51,440 $143,530
CUMULATIVE $52,330 $62,450 $66,770 $71,090 $72,905 $78,935 $81,025 $88,660 $92,090
PROJECT BASELINE
EAC=

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 38310 52330 62450 66770 71090 72905 78935 81025 88660 92090 143530

GANTT Schedule

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16

1.0 ASSEMBLE ENGINE MOUNT
2.0 FIN PREPARATION
3.0 MARK FIN AND LAUNCH LUG LINES
4.0 INSERTING ENGINE MOUNT
5.0 ATTACH FINS
6.0 ATTACH SHOCK CORD
7.0 ASSEMBLE NOSE CONE
8.0 ATTACH PARACHUTE/SHOCK CORD
9.0 ATTACH LAUNCH LUG
10.0 PAINTING THE ROCKET
11.0 APPLICATION OF DECALS
12.0 APPLYING CLEAR COAT
13.0 DISPLAY NOZZLE ASSEMBLY
14.0 ROCKET PREFLIGHT
15.0 PREPARE FOR TEST LAUNCH

Network Diagram

0

95

0 0 95 95

0

33 95 0 138 138

211

307 0 342

138 0 211 211 0 243
342

0

30

342 0 358

108 138

0

44 243

307 358

196

44 3h

243 0 307 358 0 400

0 16h 16 240

243

400 32h

224 240

400 0 432
0 32h 32
400 400 432

Duration

95h
1:
Assemble Engine Mount
4

3h 138 307 35h 342
4:
Insert Engine Mount
11:
Application of Decals
33h 73h 211 32h 243
3:
Mark Fin & LL Lines
5:
Attach Fins
9:
Attach Launch Lug
16h 358
30h 12:
Applying Clear Coat
2:
Fin Preparation
108
44h 64h 42h 400
6:
Attach Shock Cord
10:
Painting the Rocket
14:
Rocket Pre-Flight
196 240 47
8:
Attach Chute Shock Cord
198
7:
Assemble Nose Cone
432
224 15:
Prepare for Test Launch
13:
Display Nozzle Assembly
Legend
Early Start Early Finish
Task Name
Late
Start
Slack Late Finish

M& E Forecast

Cost Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9 Week 10 Week 11 Week 12 Week 13 Week 14 Week 15 Week 16

Equipment $1,025 $1,025 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0 $0

$100

$25 $25

$50 $50

$100 $100

$500

$125

$125 $125

Material $77,705 $15,685 $2,500 $5,800 $0 $0 $375 $270 $650 $1,875 $550 $50,000 $0 $0 $0 $0 $0

$250

$75

$75 $75

Glue

$150

$120

$100 $100

$110

$160

$125 $125

$250 $250

$5,800 $5,800

$5,000

$115

$300

$500 $500

$250 $250

$650 $650

$550 $550

$375 $375

$4,000

$2,500 $2,500

$750

$1,000

$3,000

$1,200

$300 $300

$50,000 $50,000

TOTAL

$2,500 $5,800 $0 $0 $375 $270 $650 $1,875 $550 $50,000 $0 $0 $0 $0 $0

Code Item
Scissors x 10 $100
Pencil x10
Ruler x10
Modeling Knife x 5
Guide, Tube Marking $500
Tool, Framing x 1 $125
Tool, Fin Alignment x 1
Guide, Shock Cord Mount $250
Sand Paper (Course) $75
Sand Paper (Fine)
$150
Cement $120
Tape, Masking
Primer, Spray $110
Paint, Spray (White) $160
Paint, Spray (Clear)
Pen, Paint (Silver)
Tube, Body BT-58
Block, Engine EB-5B $5,000
Cord, Shock, Rubber $115
Hook, Mini Engine EH-3 $300
Tube, Engine Mount BT-5
Ring, Retainer (Mylar)
Sheet, Decal #60859
Card, Centering Ring RA5-58
Lug Launch LL-2A
Fins, Laser Cut x4 $4,000
Parachute Assembly 12′ x 1
Base, Nozzle, Display x 1 $750
Nozzles x 4 $1,000
Cone, Nose x 1 $3,000
Insert, Nose Cone x 1 $1,200
Wadding, Recovery x 1pk
Engine Assembly, A10-3T x 1
$16,710

2

>Recovered_Sheet

1

Summary

Application Requested Previous Delta Issues/Risks/

Dec

isions

AP

$

21,

0

2

6 $0

.00 -$

21,026 10

0

% AP decoms dependent on purchase of final eight

SAVE

S @ ~ $1M (UFR).

BDRE $

108,

5

58 $0.00 -$108,558 Review of this application with customers resulted in a coonversion requirement @ $108.6K + Capital expense (UFR).

DSE

$126,

29 7 $

100

,6

3

9.25 -$25,

65

8 System under delay for stress testing and code defect remediation. Delay may cause slip past morotorium. HOBIC N/A

$0.00 $0

System transferred . No langer a NIS Y2K responsibility.

MM

$

17,675

$0.00

-$17,675 System undergoing migration from M/F host. Y2K Compliance integral part of migration coding.

NAP

$17,675 $0.00 -$17,675

Decomission dependent on NEMAS acceptance of NAP as front-end processor or utilization of TCP/IP.

NIC

$122,

20

6 $105,

57

1.

50 -$

16

,63

4 On Schedule, Under Requested Budget. Certain actuals not posted to date. SAVE

$

60

4,179 $

11

2,773.75 -$491,

40

5 In order to meet Y2K Compliance by EOY, SAVE dependent on purchace of eight additional SAVEs @ $1M (UFR). TOTAL= $

1,017,6

15 $318,984.50 98 Allocation $

38

2,000 $382,000.00 Delta

-$6

35

,615 $63,015.50 Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov

Dec
BCWS $

4,655 $11,7

80 $

23

,

3

32 $26,173 $154,

45

4 $

198

,992 $281,197 $331,507 $387,998 $462,

70

8 $9

96

,077

$1,017,615
ACWP

$4,655 $11,780

$23,920 $27,3

30 $158,826 $209,292 $

240,259

Summary

Jan Jan
Feb Feb
Mar Mar
Apr Apr
May May
Jun Jun
Jul Jul
Aug Aug
Sep Sep
Oct Oct
Nov Nov
Dec Dec

BCWS
ACWP
Cumulative Cost for NIS Y2K (7/14/98)
4655
4655
11780
11780
23332
23919.6
26172.5
27330.1
15

44

54.197142

85

7
158825.63952381
198992.38

76

190

48

209292.249047619
281197.

43

5238095
2

402

59.106190476
3

315

07.459047619
387998.459047619
46

270

8.3

638

09524
996076.720952381
10

176

14.86380952

Roll-Up

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

.5

6

332

38 38 38 38 38 38 38 38 38 38 38 38

$ 4,655

.00

.00

.50

.00

Hours 0 0 0 0 120 176

0

Rate

56 56 56 56 56 56 56 56 56 56 56

$

– 0 – 0 – 0

.19

.14

Grade Hours 0 0 0 0 0 0 70 125 100

65 0

Rate 100 100 100 100 100 100 100 100 100 100 100 100
$ – 0 – 0 – 0 – 0 – 0 – 0

.00

– 0

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Hours – 0 – 0 – 0 – 0 120 176

248 174

$ – 0 – 0 – 0 – 0

9,860

9,748

$ 0 0 0 0 0

0

0 0

1000

$ 0 0 0 0 0 0 0 0 0 0 0 0 – 0

$ 0 0 0 0

0 0 0 0 0 0 0

$ 0 0 0 0 0 0

0 0

0

3000 3000

$ 0 0 0 0 0 0 0 0 0 0 0 0 – 0

$ 4,655

11,552

1,017,615

1998

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 122.5 187.5 174

638 0 0 0 0 0

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ 4,655

– 0 – 0 – 0 – 0 – 0

,471

External (Contractors)

Grade Hours 0 0 0 0

160 120 0 0 0 0 0

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0

8,963.81 6,722.86 – 0 – 0 – 0 – 0 – 0

Grade Hours 0 0

0

0 0 0 0 0 0

Rate 43 43 43 43 43 43 43 43 43 43 43 43
$ – 0 – 0

.60

– 0

– 0 – 0 – 0 – 0 – 0 – 0

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 130 – 0

120 – 0 – 0 – 0 – 0 – 0

$ – 0 – 0

– 0

6,723 – 0 – 0 – 0 – 0 – 0

Capital (Detail Items)

Hardware $ 0 0 0 0 0 0 0 0 0 0 0 0 – 0

Software $ 0 0 0 0 0 0 0 0 0 0 0 0 – 0
Other Costs (Detail Items)

Team/Factory Costs $ 0 0 0 0

0 0 0 0 0 0 0

Travel $ 0 0 0 0 0 0 0 0 0 0 0 0 – 0
$ – 0
Total 1998 $ 4,655 7,125

– 0 – 0 – 0 – 0 – 0 240,259

BCWS

6/6/98 1998
Total
Internal (MCI Staff) Hours 122.5 187 304 74.75 1148 881 120 622 790 732 205 6,605
Rate
7,

125 1

1,552 2,

840 43,624.00 33,478.00 45,828.00 23,636.00 30,020.00 27,816.00 12,

616 7,790.00 250,981
External (Contractors)
Grade 212 253 294 248 183 174 1,

66
56
– 0 6,722.86 9,860 11,877.05 14,174.02 16,471.00 13,893.90 10,252.36 9,748 9

3,000
290 650
7,000.00 12,500.00 10,000.00 2

9,000 6,500.00 65,000
Total Contractor 282 378 394 538 2,310
6,723 18,877 26,674 26,471 42,894 16,752 158,000
Capital (Detail Items)
Hardware 1200 1500 1000 501000 519,200
Software
Other Costs (Detail Items)
Team/Factory Costs 77934.84 77,935
Travel 2500 300 1

1,500
Total 1998 7,125 2,841 128,282 44,538 82,205 50,310 56,491 74,710 533,368 21,538
ACWP 6/2/98
89.75 784.5 963.5 2,960
7,125.00 6,612.00 3,410.50 29,811.00 36,613.00 24,244.00 112
160 440
8,963.81 24,650
130 82.5 115 328
5,

527 3,507.90 4,889.80 13,925
243 275 768
5,528 12,472 13,854 38,576
89212.83 89,213
12,140 3,411 131,496 50,467 30,967

1998 Y2K Budget Revision
&L&D&C&P&R&T

AP

1998

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 32 32 32 96

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

1,216.00 1,216.00

8

External (Contractors)

Grade Hours 16 16 16 16 16 16 96

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0 – 0 – 0

.38

896.38 896.38 896.38 896.38

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 – 0 – 0 16 16 16 16 16 16 96
$ – 0 – 0 – 0 – 0 – 0 – 0 896 896 896 896 896 896 5,378

Capital (Detail Items)

Hardware $ 1000 1000 1000 3,000
Software $ – 0

Other Costs (Detail Items)

Team/Factory Costs $ – 0
Travel $ 3000 3000 3000 9,000

$ – 0

Total 1998 $ – 0 – 0 – 0 – 0 – 0 – 0 896 896 896

6,112 6,112 21,026

ACWP 1998

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours – 0

Rate 38 38 38 38 38 38 38 38 38 38 38 38
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
External (Contractors)
Grade Hours – 0
Rate 56 56 56 56 56 56 56 56 56 56 56 56
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Capital (Detail Items)

Hardware $ – 0

Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0

Travel $ – 0

$ – 0

Total 1998 $ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

BCWS – 0 – 0 – 0 – 0 – 0 – 0 896

21,026

0 0 0 0 0 0

ACWP 0 – 0 – 0 – 0 – 0 – 0
Budget Description: Update App Mgr Name Larry Lafreniere
Application Name: Adjunct Processor (AP) Project Coord Name Jeff Tyler
Phase: Decom Assessment VP Name Patrice Carroll
Work Request # Director Name Bob Laird
Work Request Name Authorized Dep’ts 2895
Project # Date 6/7/98
Company #
SHL

Project Code #
1,216.00 3,

64
896 896.38 5,378
6,112
1,793 2,689 8,802 14,914
BCWP

AP

Jan Jan Jan
Feb Feb Feb
Mar Mar Mar
Apr Apr Apr
May May May
Jun Jun Jun
Jul Jul Jul
Aug Aug Aug
Sep Sep Sep
Oct Oct Oct
Nov Nov Nov
Dec Dec Dec

BCWS
BCWP
ACWP
Cumulative Costs for AP Y2K Decommission
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
896.380952381
1792.7619047619
2689.1428571429
8801.5238095238
14913.9047619048

210

26.2857142857

BDRR

App Mgr Name

Project Coord Name Jeff Tyler

VP Name Patrice Carroll

Work Request # Director Name Bob Laird
Work Request Name Authorized Dep’ts 2895

Project # Date 6/6/98

Company #

Project Code #

1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours

315 70 10

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ – 0 – 0 – 0 – 0 – 0 – 0

External (Contractors)

Grade Hours 50 85 80 85 20 15

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0 – 0 – 0

.19

4,762.02

Grade Hours 70 125 100 130 15 0 440

Rate 100 100 100 100 100 100 100 100 100 100 100 100

$ – 0 – 0 – 0 – 0 – 0 – 0 7,000.00 12,500.00 10,000.00

– 0

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 – 0 – 0 120 210

215 35 15

$ – 0 – 0 – 0 – 0 – 0 – 0

840

Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0
Travel $ – 0
$ – 0

Total 1998 $ – 0 – 0 – 0 – 0 – 0 – 0

108,558

ACWP 1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total
Internal (MCI Staff) Hours – 0
Rate 38 38 38 38 38 38 38 38 38 38 38 38
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
External (Contractors)
Grade Hours – 0
Rate 56 56 56 56 56 56 56 56 56 56 56 56
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0

Rate 100 100 100 100 100 100 100 100 100 100 100

$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Total Contractor Hours – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0
Travel $ – 0
$ – 0
Total 1998 $ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

BCWS – 0 – 0 – 0 – 0 – 0 – 0 17,971

108,558

BCWP 0 0 0 0 0 0
ACWP 0 – 0 – 0 – 0 – 0 – 0

Budget Description: Update Larry LaFreniere
Application Name:Billing Detail Record Reporting (BDRR)
Phase: Conversion Assessment
215 255 340 1,205
8,170.00 9,690.00 12,920.00 11,970.00 2,660.00 380.00 45,790
335
2,801 4,762.02 4,481.90 1,120.48 840.36 18,768
13,000.00 1,500.00 44,000
180 775
9,801 17,262 14,482 17,762 2,620 62,768
17,971 26,952 27,402 29,732 5,280 1,220
44,923 72,325 102,057 107,338

Jeff Tyler:
Est cost of shipping and hanling of stratus boxes for turn-in credit.
Jeff Tyler:
Est cost of shipping and hanling of stratus boxes for turn-in credit.
Jeff Tyler:
Est cost of shipping and hanling of stratus boxes for turn-in credit.
Jeff Tyler:
Est. cost of trips to two sites for unexpected problems.
Jeff Tyler:
Est. cost of trips to two sites for unexpected problems.
Jeff Tyler:
Est. cost of trips to two sites for unexpected problems.

BDRR

Jan Jan Jan
Feb Feb Feb
Mar Mar Mar
Apr Apr Apr
May May May
Jun Jun Jun
Jul Jul Jul
Aug Aug Aug
Sep Sep Sep
Oct Oct Oct
Nov Nov Nov
Dec Dec Dec

BCWS
BCWP
ACWP
Cumulative Cost Of BDR Y2K Conversion
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
17971.1904761905
44923.2142857

143

72325.119047619
102057.142857143
107337.619047619
108557.976190476

DSE

App Mgr Name Larry Lafreniere

Project Coord Name Jeff Tyler

VP Name Patrice Carroll

Work Request #

Director Name

Work Request Name Authorized Dep’ts 2895

Project # Date

Company #

1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 29

23

66 76 187 270 205 50 23

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$

.00

.00

7,790.00

External (Contractors)

Grade Hours 40 48 38 40 70 35 35 11

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0

2,240.95

1,960.83

Grade Hours 160 50 210

Rate 100 100 100 100 100 100 100 100 100 100 100 100

$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

– 0

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 40 48 38 40 70

85 11 527

$ – 0 – 0 – 0 – 0

2,689

2,241

616

Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)

Team/Factory Costs $

Travel $ – 0
$ – 0

Total 1998 $ 1,102

8,379 874

Analysis

Delay (DP&D)

Test

9.00% 8.00%

1998

ACWP Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total
Internal (MCI Staff) Hours 29 37.75

23 15 10

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ 1,102 1,434.50

874.00

380.00

– 0 – 0 – 0 – 0 – 0

External (Contractors)

Grade Hours 40 43 30

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0 2,240.95

.02

– 0 – 0 – 0 – 0 – 0

Grade Hours 130 130

Rate 43 43 43 43 43 43 43 43 43 43 43 43

$ – 0 – 0

– 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 5,528

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 130 – 0 40 43 30 – 0 – 0 – 0 – 0 – 0 243
$ – 0 – 0 5,528 – 0 2,241 2,409

– 0 – 0 – 0 – 0 – 0

Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)

Team/Factory Costs $

.06

27,763

Travel $ – 0
$ – 0

Total 1998 $ 1,102 1,435

874

– 0 – 0 – 0 – 0 – 0

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

BCWS

126,297

BCWP

ACWP 1102 2,537

Budget Description: 1998 Y2K Update
Application Name: ISP\NIS\DSE
Phase: Conversion

Analysis
120743 Open
5/7/98
SHL Project Code #
37.75 220.5 413 1,600
1,102 1,434.50 8,379 874 15,694.00 2,508.00 2,888.00 7,106.00 10,260.00 1,900.00 874.00 60,810
317
2,240.95 2,689.14 2,128.90 3,921.67 1,960.83 616.26 17,760
16,000.00 5,000.00 2

1,000
195
2,241 2,129 3,922 17,961 6,961 38,760
26,727.88 26,728
1,435 44,663 5,197 5,017 9,347 14,182 25,751 8,861 1,490 126,297
Ass/Req Stress

Test Coding FVO Roll-Out
93.00% 7

9.00% 74.00% 5

8.00%
1,024.86 2,158.12 8,358.58 8,865.50 12,885.15 13,300.92
90.5 60.5 266
3,439.00 570.00 2,299.00 10,099
113
2,409 1,680.71 6,331
5,527.60
1,681 11,858
27,763
8,967 30,574 2,789 3,980 49,720
1102 2,537 10,916 11,790 56,452 61,649 66,666 76,013 90,195 115,946 124,807
1,025 3,183 11,542 20,407 33,292 35,052
11,503 12,377 42,951 45,740

&L&D&C&A&R&T

DSE

Jan Jan Jan
Feb Feb Feb
Mar Mar Mar
Apr Apr Apr
May May May
Jun Jun Jun
Jul Jul Jul
Aug Aug Aug
Sep Sep Sep
Oct Oct Oct
Nov Nov Nov
Dec Dec Dec

BCWS
BCWP
ACWP
Cumulative Costs for DSE Y2K (7/14/98)
1102
1024.86
1102
2536.5
3182.975
2536.5
10915.5
115

41.5

5
11503.1
11789.5
20407.045
12377.1
56452.3323809524
33292.1949142857
42951.1123809524
61649.4752380952
35051.5662571429
45740.1361904762
66666.38
76013.3323809524
90194.999047619
115945.832380952
124806.665714286
126296.927619048

MM

App Mgr Name Larry LaFreniere

Project Coord Name Jeff Tyler

Phase: Decom Assessment VP Name Patrice Carroll
Work Request # Director Name Bob Laird
Work Request Name Authorized Dep’ts 2895
Project # Date 6/6/98
Company #
SHL Project Code #
1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 50 50 50 50 50 50 300

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ – 0 – 0 – 0 – 0 – 0 – 0 1,900.00 1,900.00 1,900.00 1,900.00 1,900.00 1,900.00

External (Contractors)

Grade Hours 16 16 16 16 16 16 16 112

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0 – 0 896.38 896.38 896.38 896.38 896.38 896.38 896.38

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 – 0 16 16 16 16 16 16 16 112
$ – 0 – 0 – 0 – 0 – 0 896 896 896 896 896 896 896 6,275

Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0
Travel $ – 0
$ – 0

Total 1998 $ – 0 – 0 – 0 – 0 – 0 896

2,796 2,796 2,796 2,796 2,796 17,675

ACWP 1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total
Internal (MCI Staff) Hours – 0
Rate 38 38 38 38 38 38 38 38 38 38 38 38
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
External (Contractors)
Grade Hours – 0
Rate 56 56 56 56 56 56 56 56 56 56 56 56
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Total Contractor Hours – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0
Travel $ – 0
$ – 0
Total 1998 $ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

BCWS – 0 – 0 – 0 – 0 – 0 896

17,675

BCWP 0 0 0 0 0 0
ACWP 0 – 0 – 0 – 0 – 0 – 0

Budget Description: 1998 Y2K Update
Application Name: Match Merge (MM)
11,400
6,275
2,796
3,693 6,489 9,286 12,082 14,878

Jeff Tyler:
Lack of tester will require product testing in ICCA with a contracted teser.
Jeff Tyler:
Lack of tester will require product testing in ICCA with a contracted teser.

MM

Jan Jan Jan
Feb Feb Feb
Mar Mar Mar
Apr Apr Apr
May May May
Jun Jun Jun
Jul Jul Jul
Aug Aug Aug
Sep Sep Sep
Oct Oct Oct
Nov Nov Nov
Dec Dec Dec

BCWS
BCWP
ACWP
Cumulative Cost Of Match Merge Y2K Conversion
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
896.380952381
0
0
3692.7619047619
6489.1428571429
9285.5238095238
12081.9047619048
14878.2857142857
17674.6666666667

NAP

Budget Description: 1998 Y2K Update App Mgr Name Larry LaFreniere

Project Coord Name Jeff Tyler

VP Name Patrice Carroll

Work Request # Director Name Bob Laird
Work Request Name Authorized Dep’ts 2895
Project # Date 6/6/98
Company #
Project Code #
1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total
Internal (MCI Staff) Hours 50 50 50 50 50 50 300
Rate 38 38 38 38 38 38 38 38 38 38 38 38
$ – 0 – 0 – 0 – 0 – 0 – 0 1,900.00 1,900.00 1,900.00 1,900.00 1,900.00 1,900.00 11,400
External (Contractors)
Grade Hours 16 16 16 16 16 16 16 112
Rate 56 56 56 56 56 56 56 56 56 56 56 56
$ – 0 – 0 – 0 – 0 – 0 896.38 896.38 896.38 896.38 896.38 896.38 896.38 6,275
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Total Contractor Hours – 0 – 0 – 0 – 0 – 0 16 16 16 16 16 16 16 112
$ – 0 – 0 – 0 – 0 – 0 896 896 896 896 896 896 896 6,275
Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0
Travel $ – 0
$ – 0
Total 1998 $ – 0 – 0 – 0 – 0 – 0 896 2,796 2,796 2,796 2,796 2,796 2,796 17,675
ACWP 1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total
Internal (MCI Staff) Hours – 0
Rate 38 38 38 38 38 38 38 38 38 38 38 38
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
External (Contractors)
Grade Hours – 0
Rate 56 56 56 56 56 56 56 56 56 56 56 56
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Total Contractor Hours – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)
Team/Factory Costs $ – 0
Travel $ – 0
$ – 0
Total 1998 $ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
BCWS – 0 – 0 – 0 – 0 – 0 896 3,693 6,489 9,286 12,082 14,878 17,675
BCWP 0 0 0 0 0 0
ACWP 0 – 0 – 0 – 0 – 0 – 0

Application Name: NIC Adjunct Processor (NAP)
Phase: Decom Assessment

NAP

Jan Jan Jan
Feb Feb Feb
Mar Mar Mar
Apr Apr Apr
May May May
Jun Jun Jun
Jul Jul Jul
Aug Aug Aug
Sep Sep Sep
Oct Oct Oct
Nov Nov Nov
Dec Dec Dec

BCWS
BCWP
ACWP
Cumulative Cost Of NAP Y2K Claimed Compliance
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
896.380952381
0
0
3692.7619047619
6489.1428571429
9285.5238095238
12081.9047619048
14878.2857142857
17674.6666666667

NIC

Budget Description: 1998 Y2K Update App Mgr Name Larry LaFreniere

Project Coord Name Jeff Tyler

VP Name Patrice Carroll

Work Request #

Director Name Bob Laird

Work Request Name Authorized Dep’ts 2895
Project # Date 6/6/98
Company #
SHL Project Code #
1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 38 41.5 44

413 413 413 40 40 40 40 0 1,552

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$

.00

.00

.00

15,694.00 15,694.00 15,694.00

1,520.00 1,520.00 1,520.00 – 0

External (Contractors)

Grade Hours 40 48 38 40 48 40 40 50

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0 2,240.95 2,689.14 2,128.90 2,240.95 2,689.14 2,240.95 2,240.95

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 40 48 38 40 48 40 40 50 344
$ – 0 – 0 – 0 – 0 2,241 2,689 2,129 2,241 2,689 2,241 2,241 2,801 19,272

Capital (Detail Items)

Hardware $ 15000

Software $ – 0
Other Costs (Detail Items)

Team/Factory Costs $

.32

27,457

Travel $ 1500 1,500

$ – 0

Total 1998 $ 1,444 1,577 1,672 1,121

3,761 3,761 2,801

Ass/Req Analysis Coding Test FVO Roll-Out

ACWP 1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 38 41.5 44

64

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ 1,444

.00

– 0 – 0 – 0 – 0 – 0

External (Contractors)

Grade Hours 60 57 45

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0

.43

.36

.07

– 0 – 0 – 0 – 0 – 0

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 60 57 45 – 0 – 0 – 0 – 0 – 0 162
$ – 0 – 0 – 0 – 0 3,361 3,193 2,521 – 0 – 0 – 0 – 0 – 0 9,076

Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)

Team/Factory Costs $

.09

28,538

Travel $ – 0
$ – 0

Total 1998 $ 1,444 1,577 1,672 1,691

– 0 – 0 – 0 – 0 – 0

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

BCWS 1,444

122,206

BCWP

ACWP 1,444 3,021 4,693

Application Name:Network Information Concentrator (NIC)
Phase: Conversion Analysis
120742
29.5
1,444 1,577 1,672 1,121 1,520.00 58,976
344
2,801.19 19,272
15,000
27,457
45,392 18,383 34,323 3,761 4,209 122,206
90.00% 81.00% 88.00% 77.00% 56.00% 17.00%
1,299.60 2,576.97 2,770.96 3,634.13 29,053.80 32,178.94
44.5 89.25 147 468
1,577.00 1,672.00 1,691 3,391.50 5,586.00 2,432.00 17,794
162
3,361 3,193 2,521 9,076
28,538
35,291 8,779 4,953 55,407
3,021 4,693 5,814 51,206 69,589 103,912 107,673 111,882 115,643 119,404
1,300 3,877 5,348 6,405 32,688 61,233
6,384 41,675 50,454

&L&D&C&A&R&T

NIC

Jan Jan Jan
Feb Feb Feb
Mar Mar Mar
Apr Apr Apr
May May May
Jun Jun Jun
Jul Jul Jul
Aug Aug Aug
Sep Sep Sep
Oct Oct Oct
Nov Nov Nov
Dec Dec Dec

BCWS
BCWP
ACWP
Cumulative Costs for NIC Y2K (7/14/98)
1444
1299.6
1444
3021
3876.57
3021
4693
5347.93
4693
5814
6405.09
6384
51206.2723809524
32687.9325333333
41675.0185714286
69589.4152380952
61232.739352381
50454.3757142857
103912.32
107673.272380952
111882.415238095
115643.367619048
119404.32
122205.51047619

SAVE

Budget Description: 1998 Y2K Update App Mgr Name Larry LaFreniere

Project Coord Name Jeff Tyler

& Planning

VP Name Patrice Carroll

Work Request #

Director Name Bob Laird

Work Request Name Authorized Dep’ts 2895

Project # Date

Company #
Project Code #
1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours

402 402 40 40 40 40 40 1,552

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$

.00

15,276.00 1,520.00 1,520.00 1,520.00 1,520.00 1,520.00

External (Contractors)
Grade Hours 40 48 38 40 48 40 40 50 344
Rate 56 56 56 56 56 56 56 56 56 56 56 56
$ – 0 – 0 – 0 – 0 2,240.95 2,689.14 2,128.90 2,240.95 2,689.14 2,240.95 2,240.95 2,801.19 19,272
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
Total Contractor Hours – 0 – 0 – 0 – 0 40 48 38 40 48 40 40 50 344
$ – 0 – 0 – 0 – 0 2,241 2,689 2,129 2,241 2,689 2,241 2,241 2,801 19,272
Capital (Detail Items)

Hardware $ 1200

Software $ – 0
Other Costs (Detail Items)

Team/Factory Costs $

Travel $ 1000 1,000

$ – 0

Total 1998 $ 2,109

1,501

3,761 4,209 3,761

Ass/Req Analysis Design Coding Test FVO Roll-Out

ACWP 1998
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Total

Internal (MCI Staff) Hours 55.5 108.25 39.5 22.25

Rate 38 38 38 38 38 38 38 38 38 38 38 38

$ 2,109 4,113.50

845.50

– 0 – 0 – 0 – 0 – 0

External (Contractors)

Grade Hours 60 60 45 165

Rate 56 56 56 56 56 56 56 56 56 56 56 56

$ – 0 – 0 – 0 – 0

3,361.43

– 0 – 0 – 0 – 0 – 0

Grade Hours 82.5 115 198

Rate 43 43 43 43 43 43 43 43 43 43 43 43

$ – 0 – 0 – 0 – 0 3,507.90 4,889.80 – 0 – 0 – 0 – 0 – 0 – 0

Grade Hours – 0
Rate – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0
$ – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0 – 0

Total Contractor Hours – 0 – 0 – 0 – 0 143

45 – 0 – 0 – 0 – 0 – 0

$ – 0 – 0 – 0 – 0

2,521 – 0 – 0 – 0 – 0 – 0

Capital (Detail Items)
Hardware $ – 0
Software $ – 0
Other Costs (Detail Items)

Team/Factory Costs $

Travel $ – 0
$ – 0

Total 1998 $ 2,109 4,114 1,501 846

– 0 – 0 – 0 – 0 – 0

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

BCWS 2,109

604,179

BCWP 0

ACWP

6,223 7,724 8,569

Application Name:Storage And Verification Element (SAVE)
Phase: Conversion

Design
120741
6/6//1998
55.5 108.25 39.5 22.25 322
2,109 4,113.50 1,501 845.50 12,236.00 15,276.00 58,957
500,000 501,200
23,749.64 23,750
4,114 846 38,227 19,

165 18,405 503,761 4,321 604,179
100.0% 87.0% 78.0% 79.0% 71.0% 11.0%
2,109.00 5,687.75 1,170.78 667.95 27,140.88 2,108.17
680.25 806.5 513.5 2,226
1,501.00 25,849.50 30,647.00 19,513.00 84,579
3,361.43 2,521.07 9,244
8,398
175 363
6,869 8,251 17,642
32,911.68 32,912
65,631 38,898 22,034 135,132
6,223 7,724 8,569 46,796 65,961 84,366 88,127 92,336 96,097 599,858
5,688 6,859 7,526 34,667 36,776
2109 74,200 113,098

Jeff Tyler: The NAP box in Perryman needs to have an OS upgrade to VOS 12.4. This is necessary for Y2K compliance, and to stay current with the kit revision level (build 08). We have been requested to fund Sheldons trip to Perryman for this activity. The costs should not exceed $1200, and this should be billable to the Y2K funds.
The maintenance is necessary before May 29, and is requested for a Sunday afternoon due to the behavior patterns of the NAP.
Jeff Tyler:
Estimated cost of memory repacement for NIC testing box canibalized to support Lab in Y2K testing.
&L&D&C&A&R&T

SAVE

BCWS
BCWP
ACWP
Cumulative Cost of SAVE Y2K (7/14/98)

Risk Assessment

1

1

2

Hi

2 Jeff Tyler

3

Low 3 Jeff Tyler

1

HI HI

(b) Xfer to DSS
(c)

(d)

1

2 Get exmption HI Low 5 Jeff Tyler
3

Low HI 3 Bob Laird

4 Claim Compliance

HI 4 Jeff Tyler

5 Convert HI Med

2 Larry Lafreniere

1

Med Hi

2 Jeff Tyler

2

Hi Hi

1

3

Med Hi

3 John Anderson

1 Not decom’d HI HI Exemption 2 Jeff Tyler
2

HI HI

1

3 Get exmption HI Low 3 Jeff Tyler
1

Med Low

.
(e) Resort to Claimed Compliance.

1 Bob Laird

2

Low 2 Jeff Tyler

3

Low HI

3 Bob Laird

4

HI

4

5 Institute TCP/IP with NEMAS Med-HI Med

5

6

Low Med

6 Jeff Tyler

7

Low Low

7 Bob Laird

1

HI HI

1 Bob Laird

2

Med Med

2 Jeff Tyler

ID Risk Event Probability Impact Response Priority Resonsibility
NIS Adjunct Processor (AP) Y2K Project
Decom by 12/31/98 Med Hi Edie Smith
Use as Tape Drive for NIC Low
Get

Exemption HI
NIS Billing Detail Record Reporting (BDRR) Y2K Project
Not decom’d (a)

Get exmption Claim Compliance Convert
Transfer to DSS
Low-Med
Ramp up staffing ASAP
NIS Data Server for EVS (DSE) Y2K Project
Coding Slip Request Exemption
No test capability ICCA product test John Anderson
No PM Job Req.
NIS Match Merge (MM) Y2K Project
Host migration delays Requires Assesment John Libermann
NIS NIC Adjunct Processor (NAP) Y2K Project
Not decom’d by 12/31/98 (a) Submit exception.
(b) Xfer to NEMAS as front end processor.
(c) See if TEFAC can replace it.
(d)

Institute TCP/IP with NEMAS
Receive exmption Med-HI
Transfer to NEMAS If not then goto TEFAC
TEFEC to replace need for NAP Med-Low If not then goto TCP/IP Kim Greer
If not then goto Claimed Compliance Dave Weis
Go Claimed Compliance If not then retire
Retire Escalate Business Case
NIS Storage And Verification Element (SAVE) Y2K Project
Not Compliant by 12/31/98 Purchase remaining eight SAVE boxes
RolLowut by Moratorium Apply for exemption

Jeff Tyler:
Estimated cost of O/S upgrade
Jeff Tyler:
Includes $6K in change controls not planned for

As people learn about something, they

presume they actually know and
understand the subject and apply their
knowledge to new situations. In reading
Pell’s article, I was stuck by his
description of the ‘top thinkers in project
management today’ (Pells, 2010). The
arrogance apparent in his comments
about the characteristics of these ‘top
thinkers’ was apparent. It would seem
that determining the top thinkers in a
group to be akin to determining the most
beautiful person in a group. It is in the
eye of the beholder and as such, is an
opinion not based on any sort of analysis
of facts. It certainly seemed like Mr. Pell
was unhappy with his (and others) lack of
inclusion. Pells makes his point
regarding arrogance and brings up very
real issues with arrogance in project
management and organizations.

To paraphrase Pells, arrogance in a
project manager (or an organization) can
bring about such negative issues as:
undervaluing expertise and experience,
encouraging inappropriate shortcuts, and
thus increasing risks. When planning a
project, the organization and the project
manager need to be careful and plan and
monitor projects carefully and analytically
in order to avoid arrogance (Pells 2010).

The problem of project manager
arrogance is a very human one. As
people learn about something, they
presume they actually know and
understand the subject and apply their
knowledge to new situations, sometimes
well and sometimes poorly. In order to
minimize the poor application of that
knowledge, as pointed out by Krock
(2010), managers cannot be right every
time on every subject and they need to
recognize this and make decisions based
on sound, rational analysis and not rely

Here the writer introduces the reader to
the situation to set the stage for his
premise or thesis statement. Knowledge
of the reading is presented followed by
the writer’s comprehension of what the
reading is about.

Application of the understanding of the
material is shown to prepare for the
analysis and then the premise is broken
down into parts and reviewed.

Finally, the analysis is synthesized into a
drawn conclusion from the analysis. But
this is just an opinion unless it (the
conclusion) is tested. This is called
evaluation, using a different perspective
from that used in the analysis to validate
that the conclusion drawn by the writer
from the analysis is supported by a
different source reference or example.

on their ‘instinct’, or snap judgments
because those judgments can be based
on their own emotional response to the
subject at hand and not sound, rational
analysis.

References

Pells, D. (2010). The dangers of arrogance in project management. PM World Today.

August, 2010 (Vol. XII, Issue VIII). Retrieved August 6, 2010 from

http://www.pmworldtoday.net

Krock, E. (August 16, 2010) Product Management tips and best practices: humility, agile

product and project management blog web site Retrieved on February 10, 2011 from

http://www.voximate.com/blog/article/89/product-management-tips-best-practices-

humility/

http://www.pmworldtoday.net/

http://www.voximate.com/blog/article/author/eric-krock/

http://www.voximate.com/blog/article/89/product-management-tips-best-practices-humility/

http://www.voximate.com/blog/article/89/product-management-tips-best-practices-humility/

NCC

OTB
CBB

TAB Profit / Fees

Contract Price
Earned Value Management

‘Gold Card’‘Gold Card’

Management
Reserve

OVERRUN
AUW

Control
Accounts

Undistributed
Budget

OTB

PMB

Summary Level
Planning Packages

Management Reserve

EAC

PMB

TAB
BAC

TERMINOLOGY
NCC Negotiated Contract Cost Contract price less profit / fee(s)
AUW Authorized Unpriced Work Work contractually approved, but not yet negotiated / definitized
CBB Contract Budget Base Sum of NCC and AUW
OTB O T t B li S f CBB d i d

Work Packages Planning Packages

g g g

Cost
Variance

Schedule Variance

ACWP

BCWS

$

OTB Over Target Baseline Sum of CBB and recognized overrun
TAB Total Allocated Budget Sum of all budgets for work on contract = NCC, CBB, or OTB
BAC Budget At Completion Total budget for total contract thru any given level
PMB Performance Measurement Baseline Contract time-phased budget plan
MR Management Reserve Budget withheld by Ktr PM for unknowns / risk management
UB Undistributed Budget Broadly defined activities not yet distributed to CAs
CA Control Account Lowest CWBS element assigned to a single focal point to plan & control

scope / schedule / budget
WP W k P k N t d t il l d ti iti ithi CAVARIANCES Favorable is Positive Unfavorable is Negative

BCWP

Time

Now

Completion
Date

Time

WP Work Package Near-term, detail-planned activities within a CA
PP Planning Package Far-term CA activities not yet defined into WPs
BCWS Budgeted Cost for Work Scheduled Value of work planned to be accomplished = PLANNED VALUE
BCWP Budgeted Cost for Work Performed Value of work accomplished = EARNED VALUE
ACWP Actual Cost of Work Performed Cost of work accomplished = ACTUAL COST
EAC Estimate At Completion Estimate of total cost for total contract thru any given level;

may be generated by Ktr, PMO, DCMA, etc. = EACKtr / PMO / DCMA
LRE Latest Revised Estimate Ktr’s EAC or EACKtr
SLPP S L l Pl i P k F t ti iti t t d fi d i t CA

VARIANCES Favorable is Positive, Unfavorable is Negative
Cost Variance CV = BCWP – ACWP CV % = (CV / BCWP) *100
Schedule Variance SV = BCWP – BCWS SV % = (SV / BCWS) * 100
Variance at Completion VAC = BAC – EAC

OVERALL STATUS
% Schedule = (BCWSCUM / BAC) * 100
% Complete = (BCWPCUM / BAC) * 100 SLPP Summary Level Planning Package Far-term activities not yet defined into CAs

TCPI To Complete Performance Index Efficiency needed from ‘time now’ to achieve an EAC

EVM POLICY: DoDI 5000.02, Encl 4. Table 5. EVMS in accordance with ANSI/EIA-748 is required for cost or
incentive contracts, subcontracts, intra-government work agreements, & other agreements valued > $20M (Then-Yr $).
EVMS contracts > $50M (TY $) require that the EVM system be formally validated by the cognizant contracting officer.
Additional Guidance in Defense Acquisition Guidebook and the Earned Value Management Implementation Guide
(EVMIG). EVMS is discouraged on Firm-Fixed Price, Level of Effort, & Time & Material efforts regardless of cost.

DoD TRIPWIRE METRICS Favorable is > 1.0, Unfavorable is < 1.0 Cost Efficiency CPI = BCWP / ACWP Schedule Efficiency SPI = BCWP / BCWS

p ( CUM )
% Spent = (ACWPCUM / BAC) * 100

BASELINE EXECUTION INDEX (BEI) (Schedule Metric)

BEI = # of Baseline Tasks Actually Completed / # of Baseline Tasks Scheduled for Completion

EVM CONTRACTING REQUIREMENTS:
Non-DoD FAR Clauses – Solicitation – 52.234-2 (Pre-Award IBR) or 52.234-3 (Post Award IBR)

– Solicitation & Contract – 52.234-4
DoD( ≥ $20M) DFAR Clauses – 252.234-7001 for solicitations and 252.234-7002 for solicitations & contracts

Contract Performance Report – DI-MGMT-81466A * 5 Formats (WBS, Organization, Baseline, Staffing & Explanation)
Integrated Master Schedule – DI-MGMT-81650 * (Mandatory for DoD EVMS contracts)
Integrated Baseline Review (IBR) – Mandatory for all EVMS contracts

BEI = # of Baseline Tasks Actually Completed / # of Baseline Tasks Scheduled for Completion

CPLI = (Critical Path Duration + Float Duration (to baseline finish)) / Critical Path Duration
CRITICAL PATH LENGTH INDEX (CPLI) (Schedule Metric)

TO COMPLETE PERFORMANCE INDEX (TCPI) # §
TCPIEAC = Work Remaining / Cost Remaining = (BAC – BCWPCUM) / (EAC – ACWPCUM)

ESTIMATE AT COMPLETION #
EAC A t l t D t + [(R i i W k) / (Effi i F t )]

EVM Home Page = https://acc.dau.mil/evm eMail Address: EVM.dau@dau.mil
DAU POC: (703) 805-5259 (DSN 655)

Revised January 2009

g ( ) y
* See the EVMIG for CPR & IMS tailoring guidance.EAC = Actuals to Date + [(Remaining Work) / (Efficiency Factor)]

EACCPI = ACWPCUM + [(BAC – BCWPCUM) / CPICUM ] = BAC / CPICUM
EACComposite = ACWPCUM + [(BAC – BCWPCUM) / (CPICUM * SPICUM)]
# To Determine a Contract Level TCPI or EAC; You May Replace BAC with TAB
§ To Determine the TCPI BAC or LRE Replace EAC with BAC or LRE

RobertD. Coleman, PhD © 2006 rcoleman@mba1971.hbs.edu

1

What Is Circular Reasoning?

Logical fallacies are a type of error in reasoning, errors which may be recognized and
corrected by observant thinkers. There are a large number of informal fallacies that are
cataloged, and some have multiple names. The frequency of occurrence is one way to
rank the fallacies. The ten most-frequent fallacies probably cover the overwhelming
majority of illogical reasoning. With a Pareto effect, 20% of the major fallacies might
account for 80% of fallacious reasoning.

One of the more common fallacies is circular reasoning, a form of which was called
“begging the question” by Aristotle in his book that named the fallacies of classical logic.
The fallacy of circular reasoning occurs when the conclusion of an argument is
essentially the same as one of the premises in the argument. Circular reasoning is an
inference drawn from a premise that includes the conclusion, and used to prove the
conclusion. Definitions of words are circular reasoning, but they are not inference.
Inference is the deriving of a conclusion in logic by either induction or deduction.
Circular reasoning can be quite subtle, can be obfuscated when intentional, and thus can
be difficult to detect.

Circular reasoning as a fallacy refers to reasoning in vicious circles or vicious circular
reasoning, in contrast to reasoning in virtuous circles or virtuous circular reasoning.
Virtuous circular reasoning is sometimes used for pedagogical purposes, such as in math
to show that two different statements are equivalent expressions of the same thing. In a
logical argument, viciously circular reasoning occurs when one attempts to infer a
conclusion that is based upon a premise that ultimately contains the conclusion itself.

Why is vicious circular reasoning unacceptable and fatal? Genuine method proceeds from
the known to the unknown. Vicious circular reasoning proceeds from the known to the
equally known. Vicious circular reasoning, therefore, violates genuine method. Vicious
circular reasoning does not add anything new, it does not advance learning, and it does
not add to knowledge. Vicious circular reasoning goes nowhere and leads nowhere —
hence, its descriptive name “circular”. It literally moves in a circuit or a circle.

Most people do not study logical fallacies as part of their formal education. Those who
study them typically do so as part of a course in logic, maybe called critical thinking, in
the philosophy department. The rest of us have to learn about them on our own in order to
make and detect sound arguments. Note that the word argument applies to all reasoning
regardless of form, and thus it includes hypotheses, models, arguments and studies.

Here are the citations for a classical text and for a modern text about logic.

Prior Analytics and Topics, Aristotle

The Logic of Real Arguments, Alec Fisher, Second Edition, 2004, Cambridge
University Press.

Robert D. Coleman, PhD © 2006 rcoleman@mba1971.hbs.edu

2

The following is a list of Internet sites with information about the fallacies of informal
logic including the fallacy of circular reasoning, begging the question, or petitio principii.

http://www.kcmetro.cc.mo.us/longview/CTAC/fallacy.htm
Critical Thinking Across the Curriculum Project: Informal Fallacies

Table of Contents (17 Fallacies)
Fallacies of Deception:

Fallacies of Distraction: Fallacies involving Counterfeit:

False Dilemma Affirming the Consequent

Slippery Slope Denying the Antecedent

Straw Man Equivocation

Begging the Question or Circularity

Fallacies which use Emotion or Motive in place of Support:

Appeal to Pity Appeal to Authority

Appeals to Tradition Prejudicial Language

Appeal to Force Appeal to Mass Opinion

Fallacies which employ both (Double Trouble):

Ad Hominem – Abusive Ad Hominem – Ridicule

Ad Hominem – Circumstantial Tu Quoque – Two wrongs

http://www.ramdac.org/fallacies.php
Fallacy Tutorial Pro 3.0, 1995, Dr. Michael C. Labossiere (42 fallacies)

Introduction. Description of Fallacies.

In order to understand what a fallacy is, one must understand what an argument is. Very
briefly, an argument consists of one or more premises and one conclusion. A premise is a
statement (a sentence that is either true or false) that is offered in support of the claim
being made, which is the conclusion (which is also a sentence that is either true or false).

There are two main types of arguments: deductive and inductive. A deductive argument
is an argument such that the premises provide (or appear to provide) complete support for
the conclusion. An inductive argument is an argument such that the premises provide (or
appear to provide) some degree of support (but less than complete support) for the
conclusion. If the premises actually provide the required degree of support for the
conclusion, then the argument is a good one. A good deductive argument is known as a
valid argument and is such that if all its premises are true, then its conclusion must be
true. If all the argument is valid and actually has all true premises, then it is known as a
sound argument. If it is invalid or has one or more false premises, it will be unsound. A

Robert D. Coleman, PhD © 2006 rcoleman@mba1971.hbs.edu

3

good inductive argument is known as a strong (or “cogent”) inductive argument. It is
such that if the premises are true, the conclusion is likely to be true.

A fallacy is, very generally, an error in reasoning. This differs from a factual error, which
is simply being wrong about the facts. To be more specific, a fallacy is an “argument” in
which the premises given for the conclusion do not provide the needed degree of support.
A deductive fallacy is a deductive argument that is invalid (it is such that it could have all
true premises and still have a false conclusion). An inductive fallacy is less formal than a
deductive fallacy. They are simply “arguments” which appear to be inductive arguments,
but the premises do not provided enough support for the conclusion. In such cases, even
if the premises were true, the conclusion would not be more likely to be true.

http://www.iep.utm.edu/f/fallacies.htm
The Internet Encyclopedia of Philosophy (164 fallacies)

A fallacy is a kind of error in reasoning. The alphabetical list below contains 164 names
of the most common fallacies, and it provides explanations and examples of each of
them. Fallacies should not be persuasive, but they often are. Fallacies may be created
unintentionally, or they may be created intentionally in order to deceive other people. The
vast majority of the commonly identified fallacies involve arguments, although some
involve explanations, or definitions, or other products of reasoning. Sometimes the term
“fallacy” is used even more broadly to indicate any false belief or cause of a false belief.
The list below includes some fallacies of this sort, but most are fallacies that involve
kinds of errors made while arguing informally in natural language.

The discussion that precedes the list begins with an account of the ways in which the term
“fallacy” is vague. Attention then turns to the number of competing and overlapping
ways to classify fallacies of argumentation. For pedagogical purposes, researchers in the
field of fallacies disagree about the following topics: which name of a fallacy is more
helpful to students’ understanding; whether some fallacies should be de-emphasized in
favor of others; and which is the best taxonomy of the fallacies. Researchers in the field
are also deeply divided about how to define the term “fallacy,” how to define certain
fallacies, and whether any general theory of fallacies at all should be pursued if that
theory’s goal is to provide necessary and sufficient conditions for distinguishing between
fallacious and non-fallacious reasoning generally. Analogously, there is doubt in the field
of ethics regarding whether researchers should pursue the goal of providing necessary
and sufficient conditions for distinguishing moral actions from immoral ones.

Introduction

The first known systematic study of fallacies was due to Aristotle in his De Sophisticis
Elenchis (Sophistical Refutations), an appendix to the Topics. He listed thirteen types.
After the Dark Ages, fallacies were again studied systematically in Medieval Europe.
This is why so many fallacies have Latin names. The third major period of study of the
fallacies began in the later twentieth century due to renewed interest from the disciplines

Robert D. Coleman, PhD © 2006 rcoleman@mba1971.hbs.edu

4

of philosophy, logic, communication studies, rhetoric, psychology, and artificial
intelligence.

The term “fallacy” is not a precise term. One reason is that it is ambiguous. It can refer
either to (a) a kind of error in an argument, (b) a kind of error in reasoning (including
arguments, definitions, explanations, etc.), (c) a false belief, or (d) the cause of any of the
previous errors including what are normally referred to as “rhetorical techniques”.
Philosophers who are researchers in fallacy theory prefer to emphasize meaning (a), but
their lead is often not followed in textbooks and public discussion.

http://www.hebrew4christians.com/Clear_Thinking/Informal_Fallacies/Informal_Fallacies.html
Informal Fallacies (71 fallacies in 11 categories)

You simply cannot properly begin to properly read the various texts without first being
grounded in the basics of clear thinking. By familiarizing yourself with these forms of
reasoning you may guard yourself from making the same sorts of errors (as well as to
catch errors in the thinking of others who purport to be speaking the truth). A brief
introduction of the subject included.

An informal fallacy is an attempt to persuade that obviously fails to demonstrate the truth
of its conclusion, deriving its only plausibility from a misuse of ordinary language. Most
scholars categorize informal fallacies as: (1) fallacies of relevance: appeal to ignorance,
appeal to authority, ad hominem arguments, appeals to emotion, force, etc., irrelevant
conclusions, and appeals to pity; (2) fallacies of presumption: accident, converse
accident, false cause, begging the question, and complex question; (3) fallacies of
ambiguity: equivocation, amphiboly, accent, composition, and division.

http://www.datanation.com/fallacies/
Stephen’s Guide to the Logical Fallacies (53 fallacies)

http://www.adamsmith.org/logicalfallacies/
Adam Smith Institute Logical Fallacies (76 fallacies, incuding Petito Principii, Circulus
in Probando, and Blinding with Science)

http://www.drury.edu/ess/Logic/Informal/Overview.html
A Database of Informal Fallacies, 1987, Dr. Charles Ess (28 fallacies)

http://www.csun.edu/~dgw61315/fallacies.html
Logical Fallacies and the Art of Debate (21 fallacies, including Petitio Principii and
Circulus in Demonstrando)

http://www.fallacyfiles.org/ and http://www.fallacyfiles.org/begquest.html
The Fallacy Files (155 fallacies, including Circular Argument, Circulus in Probando,
Petitio Principii, Question-Begging, and Vicious Circle)

http://en.wikipedia.org/wiki/Logical_fallacy
Wikipedia: Logical fallacy (111 fallacies, including Begging the Question)

Robert D. Coleman, PhD © 2006 rcoleman@mba1971.hbs.edu

5

http://en.wikipedia.org/wiki/Circular_reasoning
Wikipedia: Circular reasoning

In logic, begging the question is the term for a type of fallacy occurring in deductive
reasoning in which the proposition to be proved is assumed implicitly or explicitly in one
of the premises. For an example of this, consider the following argument: “Only an
untrustworthy person would run for office. The fact that politicians are untrustworthy is
proof of this.” Such an argument is fallacious, because it relies upon its own
proposition—in this case, “politicians are untrustworthy”—in order to support its central
premise. Essentially, the argument assumes that its central point is already proven, and
uses this in support of itself.

Begging the question is also known by its Latin name petitio principii and is related to
the fallacy known as circular argument, circulus in probando, vicious circle or circular
reasoning. As a concept in logic the first known definition in the West is by the Greek
philosopher Aristotle around 350 B.C., in his book Prior Analytics, where he classified it
as a material fallacy.

The term is usually not used to describe the broader fallacy that occurs when the evidence
given for a proposition is as much in need of proof as the proposition itself. The more
accepted classification for such arguments is as a fallacy of many questions.

See modern usage controversy, below, over a common usage of “begs the question” with
the meaning “raises the question”.

http://en.wikipedia.org/wiki/Category:Causal_fallacies
Wikipedia: Causal fallacies

This category is for questionable cause fallacies, arguments where a cause is incorrectly
identified.

http://en.wikipedia.org/wiki/Category:Informal_fallacies
Wikipedia: Informal fallacies

This category is for arguments that are fallacious for reasons other than structural
(“formal”) flaws, such as due to ambiguity or a common error in their premises.

All you ever wanted to know about earned value analysis

*

ACWP
BCWP
BCWS
CV =
CPI =
= SV
= SPI
Minus
Divided By
Minus
Divided By

*

IF
ACWP>BCWP
ACWP=BCWP
ACWP 0
CPI > 1

The
Project is
Over
Budget
On
Budget
Under
Budget

*

IF
BCWS>BCWP
BCWS =BCWP
BCWS 0
SPI > 1

The
Project is
Behind
Schedule
On
Schedule
Ahead of
Schedule

*

EV – Previously called BCWP or Budgeted Cost of Work Performed, Earned Value or actual work.
PV – Previously call BCWS or Budgeted Cost of Work Scheduled, Planned Value or the project budget.
AC – Previously called ACWP or Actual Cost of Work Performed, Actual Costs
CV – Cost Variance = BCWP – ACWP
SC – Schedule Variance = BCWP – BCWS
CPI – Cost Performance Index = BCWP/ACWP
SPI – Schedule Performance Index = BCWP/BCWS
EAC – Estimate At Completion, a forecast of most likely total project cost based upon project performance and risk.
Schedule = Original Schedule/SPI
Cost = Min: Original Budget/CPI or Max: Original Budget/(CPI * SPI)

*

BAC – Budgeted at Completion = Σ of all the budgets (PV or BCWS)
VAC – Variance at Completion = BAC – EAC
ETC – Estimate to Complete = EAC – AC

*

*

Value of the future of fund available today
FV = PV * (1 + i) n
If you have $1,000 invested for three years at 10% how much will you have at the end of year three?
EOY 1 = $1,000 * (1 + 10%) = $1,100
EOY 2 = $1,100 * (1 + 10%) = $1,210
EOY 3 = $1,210 * (1 + 10%) = $1,331

*

Value today of funds available in the future.
PV = FV / (1 + i)n
If you want $1,000 in three years, how much do you have to invest today at 8% to receive your $1,000?
EOY 1 = $1,000 / (1 + 10%) = $925.93
EOY 2 = $925.93 / (1 + 10%) = $857.34
EOY 3 = $857.34 / (1 + 10%) = $793.83

*

Net Present Value – Present Value minus present cost.
Internal Rate of Return – Average rate of return earned over the life of the project. It is where discounted cash flow minus up front cost equals zero.

*

PERT
Weighted
Average
=
Optimistic + 4XMost Likely + Pessimistic
6
PERT
Standard
Deviation
=
Optimistic – Pessimistic
6

*

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