need this ASAP
Design a PowerPoint presentation about the American
Pop Culture to present to an audience of 5
0
0 High School Students
1) As you work on the presentation, try to make sure that the resources
you include (hyperlinks to web sites, photos and images, sounds and
music, or videos) are American Pop culturally authentic whenever possible. They should also contribute to helping students to grasp the meaning you are trying to convey. (In other words, don’t just include animations, graphics, music, or sound effects just for fun—use them as tools!)
2) Try not to create a presentation just for the sake of the assignment. In
other words, think about how PowerPoint can enhance students’
experience with the content in ways that are not possible with other
media. (For example, PowerPoint makes it easier to organize
information, highlight key points using color, shape, and animation,
etc.)
3) There is no minimum number of slides, but it would be difficult to
accomplish anything of substance in less than 5 slides. You should
consider the amount of time typically available in a single period as the
maximum time available.
4) You must include at least one image or photo, one hyperlink, and one
audio or video clip in your presentation.
5) You may include special animations, backgrounds, effects, or
transitions if you like, but they are not required.
6) Here are a few tips for creating successful PowerPoint presentations:
· Use contrasting colors (light backgrounds call for darker fonts, while dark backgrounds call for lighter colored fonts).
· Use at least 24-point font in presentations that will be viewed by a
whole class.
· Do not use more than 2 different fonts on a slide.
· Do not put too many words on a slide. If you need to include more
details, it is better to use additional slides.
· Try to be consistent with the style of designs and color schemes.
· Images make it more interesting!
Scoring PowerPoints
http://www.fno.org/sept00/powerpoints.html
This link will take you to an online article that provides illustrated examples of many
bloopers to avoid when designing a PowerPoint presentation.
Multimedia Mania 2003 Judges Rubric
Use this outstanding, comprehensive rubric below to help you assess the quality of your presentation before you turn it in.
7) Use the built in help feature and learn how to insert hyperlinks and multimedia.
If you need help, e-mail me!
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Criteria |
0 |
.5 |
1.0 |
1.5 |
2.0 |
2.5 |
3.0 |
3.5 |
4.0 |
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1 |
Technical |
Project does not run satisfactorily. There are too many technical problems to view the project. |
Project runs minimally. There are many technical problems when viewing the project. |
Project runs adequately with minor technical problems. |
Project runs perfectly with no technical problems. For example, there are no error messages, all sound, video, or other files are found. |
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2 |
Navigation |
Buttons or navigational tools are absent or confusing. No buttons and navigational tools work. |
Minimal difficulty experienced while navigating through project. |
Few difficulties experienced while navigating through project. |
Users can progress intuitively throughout entire project in a logical path to find information. All buttons and navigational tools work. |
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3 |
Spelling & Grammar |
Project has multiple errors in spelling and/or grammar. (Four or more errors) |
Project minimally honors rules of spelling and/or grammar. (Three or less errors) |
Project adequately honors most rules of spelling and/or grammar. (Two or less errors) |
Project honors all rules of spelling and/or grammar. |
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4 |
Completion |
Project is incomplete and contains many unfinished elements. |
Project is incomplete and contains some unfinished elements. |
Project is incomplete and contains several unfinished elements. |
Project is completely finished. |
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5 |
Screen Design |
Screens are either barren and stark or confusing and cluttered. Exaggerated emphasis on graphics and special effects weakens the message and interferes with the communication of content and ideas. |
Multimedia elements accompany content but there is little sign of mutual reinforcement. There is no attention to visual design criteria such as balance, proportion, harmony and restraint. There is some tendency toward random use of graphical elements that do not reinforce message. |
Multimedia elements and content combine to adequately deliver a high impact message with the elements and words reinforcing each other. |
The combination of multimedia elements and content takes communication to a superior level. There is clear attention given to balance, proportion, harmony, and restraint. The synergy reaches the intended audience with style and pizzazz. |
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6 |
Use of Enhancements |
No graphics, video, audio, 3-D, or other enhancements are present or use of these tools is inappropriate. |
Limited graphics, video, audio, 3-D, or others enhancements are present but do not always enrich the learning experience. In some instances, use of these enhancements is inappropriate. |
Most graphics, video, audio, 3-D, or other enhancements are used appropriately to enrich the experience. For example, clips are either too long or too short to be meaningful. |
All graphics, video, audio, 3-D, or other enhancements are used effectively to enrich the learning experience. Enhancements contribute significantly to convey the intended meaning. |
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7 |
Organization |
The sequence of information is not logical. Menus and paths to information are not evident. |
The sequence of information is somewhat logical. Menus and paths are confusing and flawed. |
The sequence of information is logical. Menus and paths to most information are clear and direct. |
The sequence of information is logical and intuitive. Menus and paths to all information are clear and direct. |
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8 |
Branching |
Project contains few choices. The design is linear. |
Project contains few well-designed and age-appropriate choices. The design is primarily linear. |
Although project contains some well-designed and age-appropriate choices, some portions are linear. |
Project is truly multimedia, rather than linear and contains a significant number of well-designed and age-appropriate choices. |
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11 |
Originality |
The work is a minimal collection or rehash of other people’s ideas, products, images and inventions. There is no evidence of new thought. |
The work is an extensive collection and rehash of other people’s ideas, products, images and inventions. There is little evidence of new thought or inventiveness. |
The project shows some evidence of originality and inventiveness. While based on an extensive collection of other people’s ideas, products, images and inventions, the work extends beyond that collection to offer new insights. |
The project shows significant evidence of originality and inventiveness. The majority of the content and many of the ideas are fresh, original, and inventive. |
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13 |
Evidence That Objectives Were Met |
No evidence that project content supports stated objectives. |
Little evidence that project content supports stated objectives. |
Some evidence that project content supports stated objectives. |
Clear evidence that project content supports stated objectives. |
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14 |
Depth & Breadth of Project Content |
No evidence that higher level thinking skills were used in the creation of this project. |
Little evidence that higher level thinking skills were used in the creation of this project. |
Some evidence that higher level thinking skills were used in the creation of this project. |
Clear evidence that higher level thinking skills were used in the creation of this project. |
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15 |
Subject Knowledge |
Subject knowledge is not evident. Information is confusing, incorrect, or flawed. |
Some subject knowledge is evident. Some Information is confusing, incorrect, or flawed. |
Subject knowledge is evident in much of the project. Most information is clear, appropriate, and correct. |
Subject knowledge is evident throughout the project. All information is clear, appropriate, and correct. |