Card Game Project Requirements:
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Title Screen
Title Menu:
Run Game
Rules – How game is played. This should display a string output explaining the game.
Run Test Mode
Object Oriented Design pieces:
Building Card Objects
Building a Deck of Card Objects
Shuffling Card Objects in Deck
Creating Player Objects
Moving cards from Deck to Player
Validating Card values
Functional Design pieces:
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Test Engine – Used to test pieces of functionality separatelyShould allow for test cases to validate functions are working as expectedGame EnginePregame functions – betting, dealing out cards, number of players. Essentially any thing that needs to happen before game starts.Game workflow – setting which players turn it is, giving player turn choices. If Computer Player exist then logic must be in place to handle Computer players choices.Game Over conditions – What happens at end of game
Design Documentation
Overview of what program does.
Specification of each Object (Card, Deck, Player)
Description and workflow for game engine.
Complexity requirement:
Part of the Program which adds complex logic; Validation of Card values, complex workflow for determining whos turn it is, Decision making for Computer players.
Code Standards:
Code is Readable
Variable Names are meaningful
Code Tabs Lineup properly
Comments are handled appropriately
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