please help i only have 5 hours to turn this in..implement this program so that it can work..

This a c++ programming project of the game blackjack ..

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it should be implemented in microsoft visual studio 2010..

 

there should be 3 class in the program:

 

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Card Class

First, you will need a class for individual cards. This card class should have member variables

for: suit (e.g. spades), value (e.g. jack), and points (e.g. 10). You should obviously have

constructors, accessors, and mutators for this class. In addition, you will need to overload the

following C++ operators for this class (==, =, <, >, and <<).

  

Deck Class

Next, you will need a deck. As a member variable, the deck will need to contain all 52 cards. For

ease of implementation, you can put all 52 cards into a vector, since you can shuffle them using

the following command: 

std::random_shuffle( d.begin(), d.end() );

The deck should also have a constructor and a member function that allows you to get a card

from it. Overloading the << operator is a good way to test the functionality of the deck, but is not

necessary for the program.

 

 Hand Class

Finally, the hand class will contain the cards in the player’s hand. You must implement this class

using a member variable that is a dynamic array of cards for the player’s hand. You will also

need to have member variables for the number of cards in the hand as well as the score.

Obviously, you should write constructors, accessors, and mutators for this class. Since this class

also uses dynamic memory, you will need to write a copy constructor, destructor, and overloaded

equal (if implementing splits).

The other item that needs to be added to this class is an ability to put an additional card into the

hand as player’s will often take additional cards during the game of blackjack. Adding a card to

the hand requires reallocating dynamic memory and will be similar to a copy constructor.

 

Implement your program using separate compilation for the voter class and the main program.

As always, your code should have appropriate comments to explain the program and the code. It

should be written in a consistent and readable form and should compile without errors or

warnings.

Rules

1) The object of the game is to beat the dealer’s score with a total equal to or less than

twenty one.

2) The game uses a standard deck (or multiple decks of cards). There are no jokers in the

deck(s). Face cards count as 10 points each, Aces may count as either 1 or 11, whilst all

other cards have their face value.

3) If the game is being played using wagers, then the player must place a wager before the

hand is dealt.

4) The dealer then deals two cards to each player. These cards are typically dealt face up.

5) The dealer then deals two cards to himself or herself. One of the dealer’s cards is dealt

face up, whilst the other card is dealt face down.

6) Play then progresses around the table. A player is allowed several different options with

his or her hand. However, we will only implement some of these for our game.

a. The player can “hit”. That is, the player can request an additional card to add to

his or her hand. The player can then select another option. However, if the

additional card forces the player over 21, then the player loses and must surrender

his or her cards and wager. This is called a bust.

b. The player can “stand”. That is, the player can keep the value of cards that he or

she has. Play progresses to the next player.

c. The player can “double down”. This is where a player doubles his or her wager.

The player then receives an additional card, but cannot receive any additional

cards. Play progresses to the next player.

7) After all the players have finished their turns. The dealer turns over his or her hidden card

and adds up his or her score. If the score is 17 or more, the dealer is finished. If the

dealer’s score is 16 or less, then the dealer must “hit” until his or her score is greater than

16 or he or she busts.

8) After the dealer has completed his or her turn, all the remaining hands are compared

against the dealer’s score. If a player has a higher score than the dealer or the dealer

“busted”, then the player wins an amount equal to his or her wager. If the player has a

score less than the dealer, then he or she loses his wager. If the player ties with the dealer,

the game is said to be a “push”, and the original wager is returned to the player.

9) BlackJack- This is when a player is dealt an ace and a ten with his or her first two cards.

In this case, the player wins 1.5 times his or her wager unless the dealer also has

blackjack in which case it is a push. If the dealer has blackjack, then all players who don’t

have a blackjack lose.There are also special insurance rules for when the dealer shows an

ace, but we will worry about these later.

In this assignment, you will use classes and dynamic arrays to create a blackjack simulator that

pits a single player against the dealer. The game should use the rules given above and should

allow a player to keep track of the number of games they won. It is not necessary to implement

betting, although you are free to do so if you would like.

Classes

In order to do this, your program will need to have three separate classes.

Card Class

First, you will need a class for individual cards. This card class should have member variables

for: suit (e.g. spades), value (e.g. jack), and points (e.g. 10). You should obviously have

constructors, accessors, and mutators for this class. In addition, you will need to overload the

following C++ operators for this class (==, =, <, >, and <<).

Deck Class

Next, you will need a deck. As a member variable, the deck will need to contain all 52 cards. For

ease of implementation, you can put all 52 cards into a vector, since you can shuffle them using

the following command:

std::random_shuffle( d.begin(), d.end() );

The deck should also have a constructor and a member function that allows you to get a card

from it. Overloading the << operator is a good way to test the functionality of the deck, but is not

necessary for the program.

Hand Class

Finally, the hand class will contain the cards in the player’s hand. You must implement this class

using a member variable that is a dynamic array of cards for the player’s hand. You will also

need to have member variables for the number of cards in the hand as well as the score.

Obviously, you should write constructors, accessors, and mutators for this class. Since this class

also uses dynamic memory, you will need to write a copy constructor, destructor, and overloaded

equal (if implementing splits).

The other item that needs to be added to this class is an ability to put an additional card into the

hand as player’s will often take additional cards during the game of blackjack. Adding a card to

the hand requires reallocating dynamic memory and will be similar to a copy constructor.

Implement your program using separate compilation for the voter class and the main program.

As always, your code should have appropriate comments to explain the program and the code. It

should be written in a consistent and readable form and should compile without errors or

warnings.

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